Hello, If I deploy a Seed Soldier in the Seed Embryo State as a Camo marker, and I start moving in my active Turn, can I move the Camo Marker, representing now the developed state of the Seed Soldier?
Note - this also means if you intend to fire your Chest Mines as a Spawn Embryo in Active turn, it must be declared as the first skill - so you can't try to bait out an enemy's ARO first (because any move short skill, which includes Idle, would break the state) Please also see the rest of my list of Seed Embryo problems; https://forum.corvusbelli.com/threads/seed-embryo-problems-consolidated-into-1-thread.38202/
Idle and Discover don't have the Movement label. They're both Short Move Skills without the Movement label.
That'll teach me to use the reference charts when searching "movement" came up with 380+ hits So you could idle or declare a wip 0 discover first Either way, you also need to remain the seed form and use the chest mine in order to utilise Surprise Attack, because the grown form doesn't possess the rule