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Scenery Items and Objective Rooms

Discussion in 'ITS' started by kghamilton, Mar 12, 2019.

  1. kghamilton

    kghamilton Member

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    Hi there,

    Question regarding destroying scenery items, specifically what happens when you destroy a wall of an objective room.

    Excerpt from the wiki states:

    upload_2019-3-12_12-58-26.png
    The third bullet point states LoF may never be drawn through a narrow access point created by the destroyed state. But since it is still an access point and can be walked through, is there anything stopping a player intuitive or spec firing through to the other side?

    Thanks in advance
     
  2. inane.imp

    inane.imp Well-Known Member

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    Intuitive Fire still requires LOF (that LOF can be obscured). So I would say that you can't.

    Spec Fire just needs an opening. So I would say that you can.
     
  3. solkan

    solkan Well-Known Member

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    Look at the rules for intuitive attack. It specifies:
    Access points aren’t zero visibility zones.

    But note that the bullet points suffer from CB’s chronic organization problem. Destroy a wall and you place a gate marker along the wall. Destroy the whole building and it turns into a saturation zone (which you can draw line of fire through). Presumably when you do that after doing so much damage to the various parts of the building. :-/
     
  4. inane.imp

    inane.imp Well-Known Member

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    Building isn't replaced when it's destroyed. The Sat Zone Effect is added.
     
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