Prone state movement

Tema en 'Rules' iniciado por DrDase, 18 Dic 2024.

  1. DrDase

    DrDase New Member

    Registrado:
    8 Ago 2021
    Mensajes:
    4
    Me Gusta recibidos:
    1
    The new rules for prone state (page 165 in the pdf) says the following:

    ► A Trooper may change its status from Normal to Prone, and vice versa, at either the start of their Movement or at the end of their Movement, by performing any Short Skill or ARO with the Movement label (except for Jump) or as a result of a failed Guts Roll. However, this will affect their Silhouette and the distance they can move around the game table .


    So as I read it a model that is not prone, with 4-4 movement, can declare a move, walk 4" and go prone. Then declare a second move, stay prone and crawl 2", then stand up.

    A game example would be a specialist moving to an objective and dropping prone behind it and using their second skill to push the button.

    Is this correct? Pretty big change, but it makes sense :)
     
    A WarHound le gusta esto.
  2. QuantronicWombat

    QuantronicWombat Well-Known Member

    Registrado:
    22 Oct 2021
    Mensajes:
    164
    Me Gusta recibidos:
    271
    Yep! Your reading of the prone rules is correct.
     
    A WarHound le gusta esto.
  3. wes-o-matic

    wes-o-matic Meme List Addict

    Registrado:
    22 Dic 2019
    Mensajes:
    671
    Me Gusta recibidos:
    1.105
    I like this one a lot personally, makes the "running dive for cover" cinematic moments work.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation