Prone state movement

Discussion in 'Rules' started by DrDase, Dec 18, 2024.

  1. DrDase

    DrDase New Member

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    The new rules for prone state (page 165 in the pdf) says the following:

    ► A Trooper may change its status from Normal to Prone, and vice versa, at either the start of their Movement or at the end of their Movement, by performing any Short Skill or ARO with the Movement label (except for Jump) or as a result of a failed Guts Roll. However, this will affect their Silhouette and the distance they can move around the game table .


    So as I read it a model that is not prone, with 4-4 movement, can declare a move, walk 4" and go prone. Then declare a second move, stay prone and crawl 2", then stand up.

    A game example would be a specialist moving to an objective and dropping prone behind it and using their second skill to push the button.

    Is this correct? Pretty big change, but it makes sense :)
     
    WarHound likes this.
  2. QuantronicWombat

    QuantronicWombat Well-Known Member

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    Yep! Your reading of the prone rules is correct.
     
    WarHound likes this.
  3. wes-o-matic

    wes-o-matic Meme List Addict

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    I like this one a lot personally, makes the "running dive for cover" cinematic moments work.
     
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