No it doesn't. They don't become Deep Blue if they try to memorise the information, they're not a computer with perfect recall they can and will fuck stuff up or make different calls on different days for the same situation due to what they've realised they can't remember accurately on the day. One day I legitimately forgot whether or not WinterFor had access to Santiago drop troops on firefight. So I turned some stuff around and faced it the wrong way to defend my rear. My opponent laughed at me at the end of the game because I was getting it confused with the other sectorial full of blue people that he often plays, Starmada. The day humanity ascends to become cyborgs with synthetic brains it might be a problem but we're a long way off that as far as I know. I think this is where our opinions largely diverge. You want this game to be some turbo nerd elitist play like you've got a pair Warmachine thing that people obsess over executing a flawless perfect game in a competitive setting. I think the game should be designed around a focus on being fun. It's a recreational game, not a competitive sport. The game being full of surprises, not solved situations, is a big factor that keeps it a fresh and fun experience.