Please redo QK

Discussion in 'Haqqislam' started by Solar, Apr 6, 2024.

  1. Solar

    Solar Well-Known Member

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    I'm begging you Carlos Belli :(
     
  2. Errhile

    Errhile A traveller on the Silk Road

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    I don't want to be harsh on you, but... do you really think you begging will change a thing...?
     
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  3. chromedog

    chromedog Less than significant minion

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    I don't think any of the Carlii are paying attention (There is more than one Carlos at *Corvus* Belli ).
     
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  4. tacos

    tacos Well-Known Member

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    Hey I mean, if QK comes back in full I'll be very happy, but I think I've accepted that it happens when it happens and it's basically impossible to predict.
     
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  5. kesharq

    kesharq Lucky Dice-Roller

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    For my playstyle I would just need an up-to-date solo gunfighter (something like a Hortlak or a Nahab or Raoul Spector), perhaps 1 or 2 new Mercs like Samsa & Digger and some minor adjustments to existing profiles (Looking at you, Janissaries and Kaplans). Perhaps also making the Korsan available in more Fireteams.
     
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  6. Solar

    Solar Well-Known Member

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    No but I'm just sort of trying to start a discussion really
     
  7. Errhile

    Errhile A traveller on the Silk Road

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    A discussion about what?

    I mean, it would be way easier for everybody if we knew what we are to discuss.
     
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  8. Solar

    Solar Well-Known Member

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    Well CB re-releasing QK, clearly
     
  9. Errhile

    Errhile A traveller on the Silk Road

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    Sorry, but that's a discussion-non-starter.

    For a discussion to start, I feel you'd need something at least a bit controversial. Something the people you hope to get discussing could have at the very least a chance of differing about.

    CB re-releasing QK - that's just a very vague statement.


    I'd suggest, effendi, that you should get some coffee. Probably proper Turkish-style-brewed coffee, to stick with the overall QK flavor. Let the coffee do its magic, and hopefully help you come back with a really good discussion starter.
     
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  10. Solar

    Solar Well-Known Member

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    It's the lack of gunfighting and lack of close assault and general agedness imo. Some things are good. Janns, Hafza, Al'Hawwa, Bashis, Burtuk, Azra'Il, the Korsan is okay (but tied to the Kaplan) but the Sekbans, Druze, Djanbazan, Odalisques, KTS...

    Basically they've nothing to deal with a hard ARO piece but not a lot at all that can circumvent it. I feel like QK should be more like Morats; flexible pure links of solid basic soldier-ly profiles are the name of their game. If they got that then things like Azra'il and Burkuts could then press close. Their CQB is not particularly weak just their shooting and mobility. And some profiles are just meh. Odalisques could be amazing but 360 and sixth sense? Overpriced.
     
    #10 Solar, Apr 6, 2024
    Last edited: Apr 6, 2024
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  11. kesharq

    kesharq Lucky Dice-Roller

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    My Djanbazan HMG works perfectly in a Haris with smoke provided by my YuanYuans. I do not even think that this profile is greatly overcosted. And I love that Odalisque Rifle/Light Shotgun profile in a Haris with the Azra'il for Close Range Support
     
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  12. Errhile

    Errhile A traveller on the Silk Road

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    For cheaper takes on that, I think Djanbazan Red Fury will do, too.
    Or Shock Marksman Rifle Djan, if you need to cut down even more - I've had good experience with him.

    Personally, I'd nerf Azra'il, especially Azra'il Feuerbach. The guy hits like a gorram freight MagLev. DAM 15 AP+DA Continous - it is the most deadly can-opener I know in the game. And so easy to bring up to effective Burst 4 it is a must-have. Simply too good not to take (and makes his HMG buddy - DAM 16 AP Continous - basically not worth it in my eyes...).
    I don't see a point in having Azra'il team up with Rafiq FTO, but it being there doesn't hurt anyone. Azra'il Haris relies on Wildcards anyway.
    I wonder if the Reinforcements Azra'il profiles make it to the normal QK, but I see the Spitfire as kinda niche and BSG as totally niche.

    Yeah, I've been calling for years for the Hafza to get some thematic leadership skill to make them match their fluff as officers, but we made it so far without it we can deal with it. speaking of fluffy bits, the Sekban finally got the engineers they needed for boarding actions (in the form of Burkut, but it is there).

    But all in all, I don't feel we lack anything in QK right now. Not with the update to al'Hawwa (KHD & SMR, and the SMG minelayer, though I can't see what's the point on the grenade launcher here).

    Anything else would be calling to alter how the sectorial works.

    Sure, there are units that need a rewrite, but that's because they are in a bad place themselves, and not because QK lacks anything. For me, prime example there is the Iguana, it really badly needs to be revised.


    So all in all, no need for a major rewrite of the sectorial. Just some touch-ups.
    Maybe release fresh sculpts for the units that got discontinued, but aren't all the armies more or less in that situation? QK being shelved makes it a bit more acute, but not by much.
     
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  13. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    *sigh*
     
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  14. Solar

    Solar Well-Known Member

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    There's nothing in QK that needs a nerf lol
     
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  15. Brokenwolf

    Brokenwolf Protector of the Search for Knowledge

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    The Azra'il is fine. It is a feast or famine unit which can be fun.

    They just need to fix some of the QK link options. I would love for a Jannisary or a Mobile Brigada to be linkable in a Ghulam core: It doesn't need to be pure. Korsan also need a some more link options and maybe a smoke grenades option.
     
  16. Brokenwolf

    Brokenwolf Protector of the Search for Knowledge

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    To expand on the Azra'il, the AP HMG is great as a stand alone piece and the Feuerbach is is terrifying when linked. If they added the AP Spitfire as a QK option, it would definitely push the new model, which as a profile that only exists in an optional game mode has to be a very hard sale.
     
  17. Stiopa

    Stiopa Trust The Fuckhead

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    QK also seems like a logical place to introduce more fireteam bonuses. Something more substantial than Jungle Terrain for Morat Tarlok teams. Multiple different Haris options with different bonuses, easy to build pure teams, Ghulams available as cheap pure link fillers.

    Linked Azra'il is something I'm low-key jealous about, would love to be able to put Sogarats in Haris :P
     
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  18. psychoticstorm

    psychoticstorm Aleph's rogue child
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    I think Azra'il is fine, admittedly I have not faced them recently.
     
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  19. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    Qapu Khalqi is dead and should remain buried.

    I would suggest that instead of would be an individual task force since the bulk of the player base thinks they're a test best for "things" and/or that they are a pirate or mercenary faction and should just be under the NA2 label anyway. Such a force should be armed and equipped in accordance with their mission which isn't "everything" and have noticeable weaknesses to non-mission things and corresponding strengths to on-mission things. This would be narratively driven and enrage most of the "balance" people.

    Then, in the inevitable future when it's time to drop them out of catalogue Corvus Belli can consider a new task force being stook up to tackle new, current, objectives. Instead of retro-fitting things into it forever.
     
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  20. psychoticstorm

    psychoticstorm Aleph's rogue child
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    Why? I think a space corsairs/ naval defense force is a great sectorial to have.
     
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