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Objective Terrain/Model Checklist

Discussion in 'ITS' started by DustGod, Apr 8, 2019.

  1. DustGod

    DustGod Well-Known Member

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    Objective Terrain/Model Checklist

    I'm creating a checklist for all Terrain/Model Objectives in game.

    So far this I what I have. I know the Civies and Xenotech are Standard size 2 models.

    But what are the Base and Size of the other objectives. I'm going to set about putting together a complete set of all this for my games.

    I feel like you could end up with more HVTs or Civies somehow and I'm looking for max needed to play.

    Please let me know if I am missing anything

    Comma Antenna/AC2 9 -40mm

    Tech coffin 3 -40mm

    Panoplies 3 -40mm

    Enemy becon 2 -25mm

    Consoles 5 -40mm

    Heating units 4 -40mm

    Civie 8 + 2 HVT -25mm
    Xenotech 1 -25mm
    (Of course I'll be using models for the civies and xenotech)
    Supply Boxes 3 -These are Tokens ?
     
    #1 DustGod, Apr 8, 2019
    Last edited: Apr 8, 2019
  2. xagroth

    xagroth Mournful Echo

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    I think we have an answer by Hellois somewhere in this forum. Short version: All Silhouette 3 but for all civilians (rescue, catch em all, HVT, Xenotech) and Beacons , which are S2.

    I think you can work with just 9 size 3 markers and 2 size 2 markers (beacons), leaving the civilians to grab (around 6-8, can't remember how many would be on the table for Catch 'em all).

    Also, I think maybe those "civilians" for Catch 'em all were S1 :S
     
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  3. ijw

    ijw Wargaming Trader, Freelance Editor (UK)
    Warcor

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    Please note that objectives and other scenery items do not have a Silhouette Attribute, that's specific to troopers and deployables. So it's just a base size that's needed for the objectives.

    Rescue requires a total of eight Civilians, plus the two HVTs.
     
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  4. daszul

    daszul Well-Known Member

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    Where do you need 5 Consoles?
    In Transmission Matrix it's 5 Antennas, not Consoles.

    All 40mm except Civilians and Beacons (25mm).

    And you might need an Objective Room for 2 missions.
     
  5. xagroth

    xagroth Mournful Echo

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    Tic-Tac-Toe needs 9.

    For what I remember, all scenographic elements were in a 40mm base but for the beacons, which had a base of 25mm, as IJW specified. The "S" of the consoles/antennas/etc" would be, literally, what could be seen on the element, and if using a marker, then they would have no vertical height (providing no cover whatsoever).
     
  6. daszul

    daszul Well-Known Member

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    Yeah, but antennas.

    Well, the objectives have no silouhette value, just a base size.
    But can you take cover behind them,
    like, are them scenary as well?
     
  7. ijw

    ijw Wargaming Trader, Freelance Editor (UK)
    Warcor

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    From the Scenery Structure rules, http://infinitythewiki.com/en/Scenery_Item_Profile#Representing_Props
    • In game terms, both the official Infinity pieces of terrain and any you create yourself provide Cover just like regular pieces of scenery and terrain.
    • However, if you use Markers instead of physical, three-dimensional pieces of scenery, these do not provide Cover of any kind.
     
  8. Ben Kenobi

    Ben Kenobi Well-Known Member

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    Engineering Deck (picture in ITS document is wrong)
     
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  9. DustGod

    DustGod Well-Known Member

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    @ijw
    That's why I'm trying to get the scenery stuff together that way I'm using the right Size and Providing cover which seems important to me..

    I've updated the first post for correct base sizes let me know if I got anything wrong guys...
    Making these kind of terrain pieces seems like it would be a lot of fun and I don't mind making a little box of them
    What do you think would be the upper limit of heights on each of these bases?

    And thank you for the input I need this kind of help from you guys:heart: