1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hemos actualizado nuestra Política de Privacidad acorde con la nueva RGPD. +Info // We've updated our Privacy Policy to comply with the GDPR. +Info
    Dismiss Notice

O-12 vs links

Discussion in 'O-12' started by FreezeZ, Feb 19, 2020.

  1. FreezeZ

    FreezeZ Well-Known Member

    Joined:
    Jan 30, 2018
    Messages:
    63
    Likes Received:
    55
    I have recently played small game (2oopts) against Tunguska and I couldnt find way to crack his link team. What tools does O-12 have to do so?
     
  2. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

    Joined:
    Mar 5, 2018
    Messages:
    2,357
    Likes Received:
    3,149
    Depends on what kind of link teams – what kind of team in particular is giving you trouble?

    High modifiers? MSV? just any old plain Securitate team?
     
  3. Vanderbane

    Vanderbane Well-Known Member

    Joined:
    Sep 14, 2018
    Messages:
    313
    Likes Received:
    490
    As Mike says - depends on the team. But as a rule, you want to give them bad choices to make. Fireteams are fragile because they have to be close together, and some templates can often get you into situations where you can hit more than one at a time. If you're facing off against grenzers, you can often blind them White noise from your cyberghost hacker+, which gives you some tricks to pull (see the Sirius tactics tab in this section of the forum for details). Also, you have good drop troops in the deltas that can offer some unexpected attach vectors, you might consider those as well. But yeah, let us know what you're facing, and we'll throw out some ideas.
     
    Numazokola likes this.
  4. FreezeZ

    FreezeZ Well-Known Member

    Joined:
    Jan 30, 2018
    Messages:
    63
    Likes Received:
    55
    It was plain securitate link.

    Nomads
    ──────────────────────────────────────────────────

    [​IMG]5
    SECURITATE HMG / Pistol, Knife. (1 | 21)
    SECURITATE Feuerbach / Pistol, Knife. (1 | 22)
    SECURITATE Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21)
    SECURITATE Lieutenant Combi Rifle / Pistol, Knife. (0 | 13)
    SECURITATE Combi Rifle / Pistol, Knife. (0 | 13)

    2.5 SWC | 90 Points

    Open in Infinity Army

    An my list was:
    O-12 Gamma
    ──────────────────────────────────────────────────

    [​IMG]10 [​IMG]4
    CHO Lieutenant Combi Rifle, Nanopulser / Pistol, Knife. (0 | 15)
    VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    VARANGIAN Submachine Gun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    SIRIUS Red Fury + 1 SiriusBot / Pistol, Knife. (1 | 29)
    [​IMG] SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5)
    GANGBUSTER Hacker (Killer Hacking Device) Submachine Gun, MadTrap / Pistol, Knife. (0 | 21)
    GANGBUSTER Hacker (Killer Hacking Device) Submachine Gun, MadTrap / Pistol, Knife. (0 | 21)
    GAMMA Feuerbach / Heavy Pistol, Knife. (1.5 | 58)
    KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    2.5 SWC | 200 Points

    Open in Infinity Army

     
  5. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

    Joined:
    Mar 5, 2018
    Messages:
    2,357
    Likes Received:
    3,149
    Building on this – Generally if they have just a standard line troop team you can brute force it. Epsilon HMG or even a Gamma HMG have perfectly fine odds for outshooting them. Deploy smoke if you're using the epsilon and afraid of taking multiple AROs. The Gamma is great at removing pieces that have little chance to hurt him in return.

    I would fit an HMG in your list. Even something like a Dakini HMG + MM2 goes a long way for dismantling link teams. Leveraging burst on your active turn is the premiere way for taking out tough AROs.
     
    ZlaKhon and barakiel like this.
  6. AmPm

    AmPm Well-Known Member

    Joined:
    Nov 3, 2019
    Messages:
    42
    Likes Received:
    91
    An Omega would do a hell of a job with that. Or a Betatrooper with almost anything stands a good chance in cover.
     
    MikeTheScrivener likes this.
  7. FreezeZ

    FreezeZ Well-Known Member

    Joined:
    Jan 30, 2018
    Messages:
    63
    Likes Received:
    55
    Yeah. That was my conclusion after the game.
    I tried using varangian to break the link but I was one order short.
     
    MikeTheScrivener likes this.
  8. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

    Joined:
    Mar 5, 2018
    Messages:
    2,357
    Likes Received:
    3,149
    O12 has no shortage of HMG wielders – utilize them! it's an army strength and a powerful one at that.
    Varangians can always be an answer if you have enough orders – something to keep in mind but in this case I would say it was the wrong call.
     
  9. FreezeZ

    FreezeZ Well-Known Member

    Joined:
    Jan 30, 2018
    Messages:
    63
    Likes Received:
    55
    At that moment it was my best option. I wasn't able to find better angle.
    So maybe I should replace Feuerbach with HMG and Team Sirius with epsilon HMG?
     
  10. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

    Joined:
    Mar 5, 2018
    Messages:
    2,357
    Likes Received:
    3,149
    O-12
    ──────────────────────────────────────────────────

    [​IMG]9 [​IMG]1 [​IMG]3
    OMEGA HMG / Pistol, Knife. (2 | 48)
    VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    GANGBUSTER Hacker (Killer Hacking Device) Submachine Gun, MadTrap / Pistol, Knife. (0 | 21)
    GANGBUSTER Hacker (Killer Hacking Device) Submachine Gun, MadTrap / Pistol, Knife. (0 | 21)
    SIRIUS Red Fury + 1 SiriusBot / Pistol, Knife. (1 | 29)
    [​IMG] SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5)
    EPSILON Shock Marksman Rifle, Nanopulser / Pistol, Knife. (0.5 | 26)
    CHO Lieutenant Combi Rifle, Nanopulser / Pistol, Knife. (0 | 15)
    WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (0 | 3)

    3.5 SWC | 199 Points

    Open in Infinity Army

    Off the cuff, this is something I would play – good ARO, great gunfighters for dealing with camo and strong AROs alike.
    Admittedly, I'm not the biggest fan of the Gamma – he's alright, but he's up against some really tough alternatives in the army. I think it's important to keep units like Sirius and the gangbusters in the army, especially at 200 points. With fewer orders you're going to want pieces that already start in an effective position.
     
  11. FreezeZ

    FreezeZ Well-Known Member

    Joined:
    Jan 30, 2018
    Messages:
    63
    Likes Received:
    55
    Cool list. I used Gamma because i wanted to use it and check it out. I had second list prepared.
    So basically the best way is to use brute force or smoke/white noise to limit number of AROs? Outshooting guys hitting on 18 seems hard.
     
    Numazokola likes this.
  12. Tourniquet

    Tourniquet TJC Tech Support

    Joined:
    Feb 18, 2018
    Messages:
    796
    Likes Received:
    867
    BSG Razor, Varangian, and coordinated whitenoise/smoke shenanigans, should put them down pretty quick.
     
  13. AmPm

    AmPm Well-Known Member

    Joined:
    Nov 3, 2019
    Messages:
    42
    Likes Received:
    91
    Vs Omega: Securitate +3 for range, +3 for link is 18's. -3 for your cover, -6 for ODD. They hit on 9's. You hit on 14, +3 Range, -3 for cover. 14's. You are in the active turn throwing 4 dice with the Omega HMG. If you can manipulate the range to deny them a bonus it gets even better. If within 24 at end of turn throw him in Suppression.
     
    Numazokola and FreezeZ like this.
  14. FreezeZ

    FreezeZ Well-Known Member

    Joined:
    Jan 30, 2018
    Messages:
    63
    Likes Received:
    55
    Ok. I guess I missed right tool for that in my list. Need to remeber that for next time.
     
  15. AmPm

    AmPm Well-Known Member

    Joined:
    Nov 3, 2019
    Messages:
    42
    Likes Received:
    91
    There are a few. Active Turn Gamma HMG is a beast, Omega is scary if you can bully things without MSV, but even a well placed boarding shotgun Delta/Gangbuster/Razor can clear them out. pretty fast.
     
  16. Bruno Braga

    Bruno Braga Well-Known Member

    Joined:
    Apr 5, 2019
    Messages:
    63
    Likes Received:
    50
    I'd also look at troops like Team Sirius to just cover the entire fireteam with glue thanks to the Siriusbot.

    O-12
    ──────────────────────────────────────────────────

    [​IMG]10 [​IMG]4
    OMEGA HMG / Pistol, Knife. (2 | 48)
    EPSILON HMG, Nanopulser / Pistol, Knife. (1.5 | 30)
    SIRIUS Hacker (Assault Hacking Device) Submachine Gun + 1 SiriusBot / Pistol, Knife. (0.5 | 25)
    [​IMG] SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5)
    SIRIUS (Forward Observer) Boarding Shotgun, D-Charges + 1 SiriusBot / Pistol, Knife. (0 | 24)
    [​IMG] SIRIUSBOT Heavy Riotstopper / Electric Pulse. (0 | 5)
    CHO Lieutenant Combi Rifle, Nanopulser / Pistol, Knife. (0 | 15)
    VARANGIAN Submachine Gun, 2 Chain-colt, Smoke Grenades / Pistol, AP CC Weapon. (0 | 13)
    VARANGIAN Submachine Gun, 2 Chain-colt, Smoke Grenades / Pistol, AP CC Weapon. (0 | 13)
    VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    VARANGIAN Light Shotgun, Chain Rifle, Smoke Grenades / Pistol, AP CC Weapon. (0 | 12)
    KYTTÄ Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    4 SWC | 200 Points

    Open in Infinity Army
     
  17. Vanderbane

    Vanderbane Well-Known Member

    Joined:
    Sep 14, 2018
    Messages:
    313
    Likes Received:
    490
    Agreed with Bruno - gluing is seriously disruptive, and if you can hit a few guys including their key gunfighters, it forces them to choose - do they try to kill you and run a high risk of being stuck by the bot (rolling on 4s or 5s, probably), or do they try to dodge, and maybe get creamed by gunfire from your Sirius. That being said, it doesn't break the link, so if you glue guys in a defensive link that aren't their shooter(s), they are just order batteries for the link that can't move anymore. They'll be super vulnerable to future attacks, but it's not a null state, so you'd have to finish the job.
     
    Bruno Braga likes this.
  18. tox

    tox SorriBarai
    Warcor

    Joined:
    Feb 21, 2017
    Messages:
    1,879
    Likes Received:
    1,959
    What about putting down a smoke and attacking a Combi wielding Securitate with your Epsilon?
    What about putting down a smoke in front of the Fireteam and proceed to dismember it with a single Varangian?
    What about bringing those two Gangbuster down near the Fireteam and camping there? (Fireteam activate => 4 madtraps in the face + 2 KHD if the hacker closes is)
     
    Bruno Braga likes this.
  19. Vanderbane

    Vanderbane Well-Known Member

    Joined:
    Sep 14, 2018
    Messages:
    313
    Likes Received:
    490
    I'd also note that the extra point for the two chain colts on the Varangian is something to think about. It's not as big a deal against the securitate, but if you're up against multi-wound models, it's way more scary, and either way it lets you lay down templates in multiple directions to cover more of the team at a time.
     
  20. Bruno Braga

    Bruno Braga Well-Known Member

    Joined:
    Apr 5, 2019
    Messages:
    63
    Likes Received:
    50
    On top of Riotstoppers, the FO Team Sirius with BSG can be crazy good against links!

    Laying down an Adhesive template and 2 BSG templates can pretty much guarantee an entire link being shutdown.