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New player

Discussion in 'ALEPH' started by Madchef75, Apr 13, 2018.

  1. Madchef75

    Madchef75 New Member

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    Hi all, starting infinity and went shopping crazy. Got regular starter set, support pack and the mk1 posthuman box. The models look so nice.
    Is this a useable buy to use in future?
    I'm based in Lisbon, Portugal, trying to find players to start a community, odd that cb don't promote more this game in neighbour country.
    Regards
     
  2. loricus

    loricus Satellite Druid

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    All those things are very useful troops.

    I don't know about local games hopefully someone involved with that pokes their head in.
     
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  3. Madchef75

    Madchef75 New Member

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    Thank you loricus.
    My hope as well
     
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  4. xagroth

    xagroth Mournful Echo

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    You will need the Rebots box (and a box for the baggage bots, I use Haqquislam's Khameel because the triciles are... meh), the Devas box with Devabots, and some myrmidons (I picked the whole box, because I also have the greeks, but you can get by with the spitfire blister), the greek's starter box is also useful (the Thorakites are good flank protectors, the Agema is useful, and the Myrmidon Hacker is your second smoker, Eudoros... meh. Discount Achilles, in a way). The Danavas, more Nagas and maybe a Dasyu are also importat parts, with a Garuda.
     
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  5. Nenyx

    Nenyx Well-Known Member

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    And Machaon :)

    But most of all, buy the miniatures you like, they are all playables. Some may be harder to use, but they can still perform well. Even "greeks" (that is: Steel Phalanx troops) can perform very well in generic Aleph. For example, Scylla or Patroclus are probably more fit for vanilla than Steel Phalanx.
     
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  6. xagroth

    xagroth Mournful Echo

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    Never used him on Generic, never missed him, and he certainly is not a must for vanilla. And for Eclipse smoke, Eudoros is good enough... Or carry a Myrmidon Officer directly.

    As medic, the Mk1 is better (10 points, no melee, no smoke, WP15, mimetic instead of ODD...). Scylla certainly works wonders in Vanilla, specially with a Danavas or two to back her up, and a KHD naga, but she's hardly a must have.
    Patroclus... I prefer to not save 20 points and go directly for Achilles, not dying because of Shock is much better than having the Holo2.
     
  7. Nemo No Name

    Nemo No Name Aleph Cultural Atache

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    White Machaon is not a *must* for vanilla, but he is awesome in it. Eclipse, Lt, ODD, Doctor (also means specialist)... Just works. And the opponents face when he gets close planning to CC him and you say he has CC21 with MA3 XD

    Also, Mk.I is much more useful as an Engineer or Hacker if you are taking Dakinis. In general you don't have too many troops you want to Doctor in vanilla Aleph.

    Scylla is a death trap. One enemy KHD, especially one you don't know is there due to Hidden Deployment or Camo and her brain is fried. Repeater net sounds nice until you realise just how easy is to eliminate her - by hacking.
     
  8. Nenyx

    Nenyx Well-Known Member

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    I never said they were must have, my point was that SP miniatures can perform well in vanilla, sometimes even better, meaning a new player should not be afraid of taking the miniatures he likes, because he will be able to play them.

    Scylla is better because she has more synergy between her repeaters and vanilla's hackers, Big A and Pat' are worth in vanilla because they brings things the other minis cannot really do: fast move, ODD, CC, and in the case of Pat', smoke - plus i disagree, Pat' has his own advantages, notably surprise. You know Big A' is on the list from the moment you see the courtesy list. For Pat', you don't know and he can hide better in vanilla. With that many SK, surprise is a big weapon in vanilla, you Steel Phalanx player ;)

    I often play Machaon in vanilla, and he won me several games. In vanilla he can easily use yudbots, he brings good CC capabilities with eclipse and a yudbot cc partner, and you can use your mk1 slot for engineer. He is by no way a must have, but he is really good nonetheless.

    EDIT @Nemo No Name:
    Cybermask is your friend. Cybermasked repeaters are especially deadly, there are so many shenanigans you may do with them, and it is one of the only miniatures that can do it in the whole game.
     
  9. Nemo No Name

    Nemo No Name Aleph Cultural Atache

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    Yeah, Cybermask only works for so long, not to mention you need to spend orders cybermasking her (yay, WIP13... Seriously, why do they keep giving us Nomad profiles?!).
     
  10. Nenyx

    Nenyx Well-Known Member

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    Because that's why she is so cheap :)

    Don't forget that with one successful order you cybermask up to 3 miniatures. But, the true problem is, you can then expose the bots, if the enemy detect them or if you use them as repeaters, only the bot drop cybermask, not the whole group. Thus, you can have some cybermasked repeaters. The enemy knows it, but as long as the bot is not detected and Scylla is in a safe position, he can't do much about it. He can't use a cybermasked repeater. But, if he moves into it, you can use it if you want, and only if you want. And then, only the bot will be revealed, Scylla will still be cybermasked. You can chose if you want to expose the repeater or not. That's a really big advantage compared to other repeaters.

    Plus as repeaters, they can be overclocked, and no one really want to take a B2 heavy flame thrower :)
     
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  11. xagroth

    xagroth Mournful Echo

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    I carry a Sophotect for engineering duties, and a Mk1 as "suicide doctor" that can achieve objectives and self-heal.

    For buffin dakinis, the Danavas.

    And Scyla is not a hacker not a hacking net. She is a delivery method for 2 flamethrowers that can also provide hacking ARO. She moves under Cybermaks to the center of the table, and to discover her the enemy needs to either do a sensor sweep or risk eating AROs from more of our troops. And she does not reveal herself, the Devabots do.

    Or two. And add to that the Danavas can throw a White Noise there for the so popular mk2 sniper... (or the mk4 HRL mwahahahaha)
     
  12. Nenyx

    Nenyx Well-Known Member

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    Now i want to play Scylla in my next game. My friends will hate me once again.
     
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  13. Renfri

    Renfri Well-Known Member

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    Alright guys, I know it is easy to get carried away, but keep in mind you are arguing in a thread started y a new player. I don't think our new comrade understands your discussion.

    I'd say the "Vedic Expectation" thread is a good "catch all" thread for these echange.

    @Madchef75 ; welcome, and do you have friends / relatives who play Infinity as well ?
     
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  14. Madchef75

    Madchef75 New Member

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    Thank you all for your replies. Was starting to get a bit lost there. But got some points. Maruts is not very popular, I see.
    Still trying to find players in Lisbon... just a few... no game yet. Just alone.
    But love the minis and awesome to paint.
    So I keep trying and maybe help develop community here
     
  15. Nemo No Name

    Nemo No Name Aleph Cultural Atache

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    Marut is quite decent, but maybe keep her for a bit later - it can be quite a beast but also its lots of eggs, one basket situation.

    Plus against new players it can be like deploying a nuclear bomb. XD
     
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  16. Nenyx

    Nenyx Well-Known Member

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    It's not like Marut is not popular, it's more that you either play Marut or not. I mean, you don't just add the Marut to your list, you build the list around it. Not only the Marut is really expensive, but it needs dedicaced miniatures to support it. I wouldn't recommand it for a starter, there are many things to learn before.

    It's better to start with 100-150 pts games, then gradually increase both in points and in rules (ie: you start trying hacking, infiltration, airborne deployment ...). Some things can be really effective but hard to really put in motion, like AD (airborne deployment), or the Marut itself. Plus you'll discover that some things that seems really powerful at first are in fact rather easy to counter once you start understanding what tools you should use in that case. For example, total reaction remotes are very effective vs a beginner, but they are far less effective once you know how to counter them. Do some games, try things, and don't hesitate to come here and ask, or even just tell us what you tried and the result.
     
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  17. Madchef75

    Madchef75 New Member

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    Got it for maruts.
    How many netrods should I use? As many as I can fit to complete 10 orders?
     
  18. Nenyx

    Nenyx Well-Known Member

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    As few as 0, and as many as 3 :p

    Ok just kidding. The answer is ... well ... that really depend on you, on the rest of the list, on your opponents, on the mission ... For example if you play in 300 pts and want to play a single 10 orders group (we call this limited insertion), you would be better with as few netrods as you can, because you need every fighter to be competent - and a netrod cant do anything but giving orders. On the other hand, if you want to play with as many orders as you can, take them.
    For the moment, you'll play in less points, so try to have 10 orders. So, take as many as you can until you fill your first group (ie: if you have 6 troops, take 3 netrods, if you have 8 troops, 2 netrods ...). After some times you'll know if you prefer having 2 netrods or 1 lamedh (a cheap but effective remote that cost 8 pts - as much as 2 netrods)

    Just don't forget some things:
    1. netrods are equipment, not troops. They can't be repaired and can't be moved from a combat group to another.
    2. you must deploy them using AD4. You can't just put them in your deployment zone. Try to deploy them behind some building so that your opponent can't shoot them outright, and in the middle of the board so that if you miss the PH roll, you'll still land into the table
    3. you have no means to increase that PH roll.
    4. netrods can't do anything else - make sure the rest of your troops can do the job well enough.
     
  19. pedrogzc

    pedrogzc Well-Known Member

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    Regarding promoting the game... Have you find any warcor around? Or perhaps even you could join the warcor program!
     
  20. Hivedragon

    Hivedragon Dein schlimmster Albtraum

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    It is rare that Infinity is a Galician game and that it does not have the rulebook translated into Portuguese, especially when it is a language very used in this area. Maybe with a translation "fanmade" like the German forum 0-12 it would be different...
    I know that Lisbon is far from Galicia, but I invite you to come and play in Galicia, we understand Portuguese without problem, and maybe if we speak with Corvus Belli we can find a solution, because the Portuguese speaking market is important. The best solution would be a fanmade translation to encourage the game in these countries.

    Saudações da Galícia irmão!!
     
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