We already have threads for ISS and IA, I thought there should be one for WB too. As far as I can see WB is till the best of the three. I did this for the fun of it making an all Korean Daebak force, and it's not bad! Daebak ────────────────────────────────────────────────── GROUP 1 9 1 JUJAK Breaker Combi Rifle, Heavy Flamethrower ( | TinBot: Firewall [-6]) / Pistol, CC Weapon. (0 | 29) DOKKAEBI (Hacker, Hacking Device [UPGRADE: Carbonite (PS=6)]) Combi Rifle, Pitcher ( ) / MULTI Pistol(+1B), PARA CC Weapon(-6). (0.5 | 23) HAETAE (BS Attack [Guided]) Heavy Rocket Launcher(+1B) / Assault Pistol, PARA CC Weapon(-6). (1.5 | 36) JUJAK (Engineer, Deactivator) Vulkan Shotgun, Panzerfaust, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 29) JUJAK (Lieutenant) Combi Rifle, Heavy Flamethrower / Pistol, CC Weapon. (0 | 25) JUJAK Missile Launcher, Light Flamethrower / Pistol, CC Weapon. (1.5 | 29) HWARANG (BS Attack [-3]) Combi Rifle(PS=6) / Pistol, EXP CC Weapon(PS=5). (0 | 25) HWARANG (Deactivator) Light Shotgun, Panzerfaust, Disco Baller ( ) / Pistol, EXP CC Weapon(PS=5). (0 | 20) SULSA WARRIOR (Forward Observer) Submachine Gun, Shock Mine, Flash Pulse / Pistol, DA CC Weapon(PS=6). (0 | 29) GROUP 2 4 2 WÈIBĪNG Yaókòng (Tactical Awareness) Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 17) WÈIBĪNG Yaókòng (Tactical Awareness) Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 17) PANGGULING (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 14) CHAĪYÌ Yaókòng Flash Pulse / PARA CC Weapon(-3). (0 | 7) 4 SWC | 300 Points Open in Infinity Army
Nice, but I would squeeze in a Sulyong My new Jujak Meme List (Okay: Jujak and Shang): Jujak core, Shang haris ────────────────────────────────────────────────── GROUP 1 10 1 JUJAK Spitfire, Heavy Flamethrower / Pistol, CC Weapon. (1.5 | 31) JUJAK Missile Launcher, Light Flamethrower / Pistol, CC Weapon. (1.5 | 29) SO-RA KWON Combi Rifle(+1B), Heavy Flamethrower, E/M Mine ( | TinBot: Firewall [-6]) / Breaker Pistol, CC Weapon. (0 | 33) HWARANG (BS Attack [-3]) Combi Rifle(PS=6) / Pistol, EXP CC Weapon(PS=5). (0 | 25) HWARANG (Deactivator) Light Shotgun, Panzerfaust, Disco Baller ( ) / Pistol, EXP CC Weapon(PS=5). (0 | 20) SHÀNG JÍ AP Heavy Machine Gun ( | TinBot: Firewall [-6]) / Boarding Pistol, AP CC Weapon(PS=6). (1.5 | 45) JUJAK (Lieutenant) Combi Rifle, Heavy Flamethrower / Pistol, CC Weapon. (0 | 25) SULYONG (Forward Observer) Light Shotgun(+1B), Thunderbolt, Flash Pulse, D-Charges / Pistol, CC Weapon. (0 | 22) RUI SHI (Multispectral Visor L1) Red Fury, Mine Dispenser(Shock) ( ) / PARA CC Weapon(-3). (0.5 | 21) ZHANSHI Combi Rifle / Pistol, CC Weapon. (0 | 10) GROUP 2 2 1 1 Zhanshi YĪSHĒNG Combi Rifle / Pistol, CC Weapon. (0 | 14) MECH-ENGINEER Combi Rifle, Armed Turret (Combi R.) / Pistol, CC Weapon. (0 | 17) YÁOZĂO PARA CC Weapon(-3). (0 | 3) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CC Weapon(PS=5). (0 | 5) 5 SWC | 300 Points Open in Infinity Army More for ZO Missions or Resilence ... a little bit thin on specialist ;-) I would try to sneak a Gudan in also.
Apart from this and pure Zhanshis its hard to get a pure core in WB because we lack the fillers with keyword, like Secubots from O-12, the engineer variants from Pan O or the widespread keywords from MAF. Mixed core including Heatae and Dokkaebi are also tricky as you are mostly down to L2 and have to relay on 2 (Shang/Jujak), 2 Hwarang or 2 Sulyongs. For Ye Maos I personaly prefer duo or haris (the AP-Spit/Engineer) duo is fast, has good firepower and can do some COs ... still a bit fragile. New BS13 is helpful. The old Monk-Haris can be toned down to duo. The special dice helps a lot with smoke, but "smoke-doge" is less reliable due to the missing boni in 8" ... two monks (with master) still bring cheap orders. Guilangs are still good, while getting a bit cheaper they are still on the more expensive side for infiltrating specialst/minelayers. I will try out an all Guilang list (I have four) maybe coupled with Ninjas and Gudans or even Daofei. I am eager to try Daofei - it looks like he is more dangerous with his AP Spitfire and the suprise mod, that realy works. Gudans could be a new autoinclude with cheap marker orderfuel that can put out fire or em. I am also eager to try a double Blue :-) The new Silver Snakes have good weapons but they are not living their fluff. While albedo is helpful, it not helps much vs TAG (except one). Maybe MSV hunting is their real goal ... but MSV could be brought down by the sheer wight of bullets from Shang for example. Their main problem is, that they are WB fireteams and there is all the juicy stuff you want. So its hard to fit them in - with only one miniature available (soon), you need at least two guys of the same troop (Sulyong, Hwarang) to get them the SD. With a couple of games I am quite happy with WB in N5.
Ye Mao's look cool in N5, they can escort and provide a reroll to fellow super jumpers Bixie and Lei Gong. Yin She makes for a great Adil (Crane) proxy with the back fins, or Hsien in ISS, has albedo in a sectorial with Hwarang and Lei Gong. Gudan are great and WB can take 3. Kunai got gooood buffs, T2 Thunderbolt is very efficiently costed, and the MSR isn't much more. Hwarang got Albedo, that plus BS-3 is an efficient shooter into most MSV, and other profile brings the discoballer. Jujak+Hwarang gets the reroll going for a 3rd member. Imm Arm3 Lei Gong got a lot more durable. Chain of Command might be worth it with an aggressive DaoFei Lt. Sulsa minelayer feels like it'll take the place of guilang minelayer, like a cross between that and the YJ Beasthunter. YJ Beasthunter is a super jumping camo unit in N5. Adil with a continuous spitfire, monofilament, AND a discoballer is a really versatile profile that doesn't pay too much. --- With Ye Mao, Beasthunter, Bixie, Lei Gong, Tigers, White Banner has a lot of pretty good versatile (specialists too) super jumpers that can dash about.