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Movement "up and down"

Discussion in '[Archived]: N3 Rules' started by konuhageruke, Jul 8, 2018.

  1. konuhageruke

    konuhageruke Well-Known Member
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    So again, the same problem coming back.

    S2 model is 1inch away from a very thin 1 inch high wall. The wants go go as far as possible forward and pass that wall. He is mov 4-4.

    1st option. Obstacles not higher than siluette do not block movement, and you can pass them at no cost. So S2 will move 1inch to the wall and then 3 inch forward.

    2nd option. Moving though such obstacle is considered moving up and down, so S2 is moving 1inch to the wall, 1 up, 1 down and last one forward.

    Please help me with some final decision on how should I judge it in the future, as up till yesterday I was sure it is opt.1 that is correct.
     
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  2. Mahtamori

    Mahtamori Well-Known Member

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    The book is fairly clear that the vertical movement when Vaulting is at no cost. Option 1 is correct.
    Moving up and down is for ARO purposes.
     
  3. Ginrei

    Ginrei Well-Known Member

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    So in that sense both options are incorrect.

    Obstacles not higher than silhouette do not block movement, and you can pass them at no cost. So S2 will move 1inch to the wall, (1inch up, X inches to clear the obstacle and go back down to the surface, all at ZERO MOV cost), and then 3 inches forward.

    AROs are triggered based on that movement path.
     
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  4. Mahtamori

    Mahtamori Well-Known Member

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    Mmm, I am personally unable to follow exactly what you mean, so I'll put it differently.
    The measured movement is 1" forward, 1" through the obstacle, and then another 2" to the final position.
    The silhouette movement is 1" forward, 1" up, 1" forward, 1" down, and then another 2" to the final position.
    Just to be clear, the 1" necessary to move through the obstacle is not free.
     
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  5. Ginrei

    Ginrei Well-Known Member

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    I forgot to account for the horizontal movement while in the air. Yes the length of the obstacle needs to be accounted for. I'll leave that for someone else to describe, I don't have the energy for that right now. :P
     
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  6. konuhageruke

    konuhageruke Well-Known Member
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    @ijw could you give your final opinion here?
     
  7. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    I think the wording being used is making things more complex than they need to be. :-(

    Basically, measure the horizontal distance for movement, but for LoF and AROs the trooper goes over the top of the obstacle.
     
  8. konuhageruke

    konuhageruke Well-Known Member
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    Ok. Now I encountered some odd paragraph.
    "
    Obstacles

    When the user of Super-Jump moves normally on the ground, he may vault over obstacles up to his height without penalty."

    Why is this specially written, if a user without superjump can do the same?
     
  9. colbrook

    colbrook Grenade Delivery Specialist

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    To show that the user can still move normally, and is not forced to super jump.
     
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  10. solkan

    solkan Well-Known Member

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    At worst, it’s just an editing artifact. Because once upon a time, there was a difference. But then the regular movement rules changed and the now redundant sentence wasn’t removed.

    At best, it’s a reminder that you don’t have to jump (or deal with parabolas) just because you’ve got super jump.
     
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  11. xagroth

    xagroth Mournful Echo

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    Probably N2 artifact phrase.
     
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