movement order to a Fire Team and Prone state?

Discussion in '[Archived]: N3 Rules' started by Benjamin, Nov 30, 2017.

  1. Benjamin

    Benjamin New Member

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    Hi

    A friend and I had a friendly game. My friend declared a movement order to a fireteam: core where he started using the short order "move".

    He then moved the troops and as a part of the movement sent one of the fireteams members prone.

    Another member of the club stated, that was not legal as the one trooper changed state and therefore the entire fireteam had to do the same. Either they all went prone or no-one did.

    I cannot find this rule anywhere, since prone is a possible part of the short order "move" and cannot find any rules saying you cannot do this. However given that this guy is a warcor. It becomes quite important that we find out what the rule says!

    hope any of you can help us out? what does the rules say?
     
  2. Sabin76

    Sabin76 Well-Known Member

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    Well, the warcor's rationale doesn't hold much water as paraphrased. Troopers within a fireteam change state all the time (unconscious, dead, assisted fire, etc.) and the other members don't share those states.

    As to the question, I've always played that different troopers in a fireteam can go prone or stand at the beginning of a move order. I mean, some troopers can be deployed prone while others don't need to be, so it can't be that they must mimic each other in all ways possible.
     
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  3. Hecaton

    Hecaton EI Anger Translator

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    Different members of a fireteam can go prone or stay standing as desired, as long as they're taking the same actual skills.
     
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  4. tox

    tox SorriBarai
    Warcor

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    So, if a member of the Fireteam fails a gut roll, they all go prone?
    Or if a member of the Fireteam goes Unconscious, they all do the same?

    Going Prone is not a Skill, is a State. Fireteam Members have to declare the same skills.
     
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  5. Mahtamori

    Mahtamori Well-Known Member

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    To add to the absurdity argument; unconsious and dead are states, so by the rationale used the entire team would die if one member died.

    It is Holoprojector 2's Holoecho state that mandates that all models share the same state markers (except the active turn Holoecho state marker which is explicitly only marked on one model - emphasis from rulebook)
     
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  6. Benjamin

    Benjamin New Member

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    Thanks alot guys and girls. Just wanted to be sure before going to a warcor and say. I belive I am right. :-D
     
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  7. tox

    tox SorriBarai
    Warcor

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    Never be afraid of it. We are (still) humans (maybe 2.0) and we make errors just like (well... Maybe MORE than!) anyone
     
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  8. xagroth

    xagroth Mournful Echo

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    In my experience, Warcors are the ones making the biggest amount of mistakes with the rules... granted one is also a tester, but... XD
     
  9. Hecaton

    Hecaton EI Anger Translator

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    It's that false confidence lol.
     
  10. xagroth

    xagroth Mournful Echo

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    Nah, it's just that in Spain Warcors tend to have been players since N2 (or more), and they tend to mix rules. The Tester one... well, let's say he mixed the Taskmaster with a NWI version of the Kriza XD
     
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