I'm looking at revamping my Maggie list, and thought of something that would could be devastating. By putting in 4 Halqas with LGL you can use coordinated orders to mortar your opponents DZ turn 1. From what I can tell all the coordinated orders need to have the same target, but because you don't have to place the template on the center of the target you can cover a HUGE area. Then the Fidays mop up any other threats to Maggie. This list is best for Control zone missions which is good for initiative control. Most players choose to go second on those missions, while this list is designed to hammer start of turn 1. Haqqislam ────────────────────────────────────────────────── 10 SALADIN Lieutenant Combi Rifle, Nanopulser / Pistol, CCW. (0 | 36) MAGHARIBA MULTI HMG / 2 Heavy Pistols. (2 | 79) MAGHARIBA PILOT Light Shotgun / Pistol, Knife. () FIDAY Rifle + Light Shotgun, Antipersonnel Mines, Smoke Grenades / Pistol, AP CCW, Knife. (0 | 31) AL-DJABEL Rifle + Light Shotgun, Smoke Grenades / Pistol, Viral CCW, Knife. (0 | 35) HALQA Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 16) HALQA Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 16) HALQA Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 16) HALQA Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 16) FARZAN (Chain of Command) Boarding Shotgun / Pistol, Knife. (0 | 26) DJANBAZAN Shock Marksman Rifle / Pistol, Knife. (0 | 29) 6 SWC | 300 Points Open in Infinity Army
Would be cool if it works. I know smoke has to target the same point on the table but that is the primary target in that case, rather than a model. If I were to hazard a guess at intent I would put my money that the templates would have to land in the same spot as well. RAW? I could see an argument for what you are suggesting.
You can spread the templates with a coordinated speculative, but i don't think that it will be so effective, chances are that only 2-3 units will be affected by the templates, with some luck.
To clarify, you must target a single enemy model with all the spec shots, but each spec shot need only clip that target model, not center on them, so you can "flower" the shots out around the main target.
I dont know, a command token to get maybe one hit seems just so so. Even aginst the perfect opponent (a rem dodging) your looking at a 6% chance to do anything per grenade launcher. The rest of the time your missing or its dodging. Against anything with even better ph like say a 10pt line trooper there is just no hope.
Have you considered 2x Daylami with LGL and 2x Hunzakuts with LGL? That's 52 points and 2 SWC as opposed to 64 and 4 for the Halqa. Your range bands are terrible for the Daylami unless you spend their Irregular orders to wander up the field but I find that if your opponent is dodging on -3's and you're shooting at -6/-9, the chances of a hit aren't significantly changed (ie. still pretty unlikely to score a hit) compared to Halqa firing from their +3 range band. Also, getting an FO to target a model may also help out rather nicely. Mostly, I find that spending 4 SWC on a single trick pidgeon-holes a list badly, so the loss of effectiveness is balanced out by the fact that the rest of your list can do work.
My concern with the daylami/hunzukat is that the daylami need to make a role during deployment. Also I use halqas for the regular orders. A part of the list construction was that I get 4 SEC to feed the order intensive models. Another goal of this list is to deploy the halqas in hidding so you opponents get penalties for dodging, and gives the halqas a longer lifespan. They also already hold a zone on their own.
The Grenade Launcher Daylami would be starting in your deployment zone so the Hunzakuts would likely not need to roll as this would have them much farther up the field than the Daylami. I also don't think it's ideal as the opponent will have had the chance to unpack by the time the Daylami are up there. Not that I would be too too keen on trying either of these configurations anyways to be honest. If I'm dropping Halqa on the field it's to put them in suppressive fire or get specialists with regular orders on objectives early.
If you have a set plan, you should play it however you’ve already envisioned the list. Once you have a couple games in, start to make adjustments that suit you. I don’t think there’s much that you can gather in terms of input if your already arguing for why you want to take a certain list. The permutations are endless and people will know how to better provide suggestions if you have specific asks. I am a huge supporter of talking over list ideas/theory-crafting btw. It just seems like, in this case, you know what you want. Try it and let us know how it went!
That's because Muyibs are amaaaaaaazing. Especially where I play because Number 2 makes you a specialist.
I agree! Take the list for a spin and let us know how it works out for you. Theorycrafting is great, but it's even better after you put some of those theories into practice.
Sorry, but Number 2 doesnt make muyibs specialists, arent you thinking about Chain of Command instead?
Notably though, grenade squadding a couple of Hunzas with Daylami would add the surprise shot modifier to the enemy Dodge? That could work well, move the Daylami up and then combined order for four LGLs at once!
Surprise shot is a short skill you have to declare, not something that automatically happens. As such, you can't ever speculative fire with surprise shot. Also, even if you were in direct line of fire with both your Hunzas in camo and your LGL Daylami, declaring surprise shot under a coordinated order would mean your LGL Daylami would have to declare idle because they don't have access to skill surprise shot. Yes, as long as there is a trooper under it.
Technically, for the purpose of LGL usage they are just 1 BS above Ghulams. It's just that you don't want the latter somewhere in the midfield by default, whereas Muybs kinda need to approach. How so? Limited Camo does grant Surprise shot, and you can use LGL for that, you just don't get any fancy shooting rules (aside from SS itself) for it.