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Mine ARO and LoF

Discussion in '[Archived]: N3 Rules' started by RogueJello, Nov 18, 2018.

  1. RogueJello

    RogueJello Well-Known Member

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    Does a mine require LoF to trigger, or does it just need Zone of Control? From what I can read in the rules, it requires LoF.

    In this case had a model drop a mine during it's active turn in from of a S2 silohette. On the opponents next turn they moved a model that was not in the LoF of the mine, but was in the ZoC. LoF was blocked by a non-active model.
     
  2. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    A Mine's Trigger Area is based on neither LoF nor ZoC, but anywhere the small teardrop template will reach without being blocked by Total Cover. See http://infinitythewiki.com/en/Mines#Trigger_Area

    So intervening enemy troopers are not going to block your Mine from triggering. This also means that Zero Visibility Zones don't stop Mines from triggering.
     
    BLOODGOD, Xeurian and Savant like this.
  3. RogueJello

    RogueJello Well-Known Member

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    If this is the case, why is this in the rules?

    Mines have a 360˚ LoF arc.

    I can't think of a reason to give a mine LoF if it's not going to use it.
     
  4. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    To reinforce that facing is irrelevant.

    In any case, Mines detonate based on the Trigger Area, not LoF or ZoC.
     
  5. RogueJello

    RogueJello Well-Known Member

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    Okay, thank you!
     
  6. daboarder

    daboarder Force One Commander
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    its also worth noting, Mines trigger form S0. So its possible for the Camo marker at S2 to be in LOF but the mine under said camo marker to be out of LOF at S0.

    Particularly relevant for Discover+BS attack where the BS attack vs the mine fails even if the discover works because the mine is out of LOF.
     
  7. inane.imp

    inane.imp Well-Known Member

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    BLOODGOD likes this.
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