What do you actually measure when you climb in Code 1? 'The user may climb vertically up to the first value of his MOV Attribute in inches, measuring from the base’s outer edge and underside.' - Code 1, CLIMB, EFFECTS P39, point 1 'Climb only allows movement on vertical surfaces;' Code 1, CLIMB, EFFECTS P39, point 4 'A Trooper that is in contact with an obstacle declares the Climb Skill. The obstacle is measured and is 4 inches tall, the same as the Trooper’s first MOV Attribute value, therefore they climb up and are placed on the upper surface.' - Code 1 CLIMB, EXAMPLE OF CLIMB 1, P40 These quotes from the rules appear to contradict each other. I have already seen different players read them different ways (for example Mayacast's most recent episode read them differently than I've seen them interpreted on the forum). Also, the diagrams are not unambiguous in clearing this up, since it's not entirely clear if the figure representing the length of movement is referring to the length of the vertical climb only, or the total length of the green line with the arrows, including the part after it bends. This is not helped by the fact they are not to scale, or apparently not consistent in scale either. So which of these is true (without climbing+)? 1) Do you measure only the vertical distance of a CLIMB in Code 1 (so a MOV 4/4 Silhouette 2 Trooper can at maximum climb a 4 inch high obstacle in 1 order)? OR 2) Do you measure the horizontal width of the models base at the start of a CLIMB, as well as the vertical climb height in Code 1 (so a MOV 4/4 Silhouette 2 trooper can at maximum climb a 3 inch high obstacle in 1 order)? OR 3) Do you measure the horizontal width of the models base at the start AND end of a CLIMB, as well as the vertical climb height in Code 1 (so a Mov 4/4 Silhouette 2 trooper can at maximum climb a 2 inch high obstacle in 1 order)? ?? @HellLois since you seem to be answering questions right now would you mind answering this one?