Tactical Window as a default was clearly one of the most defining changes brought forward by N4. While I don't necessarily mind the goal that CB had in mind for it, I have always felt it was a hamfisted approach to providing a solution. Firstly, it clearly hit some factions far harder than others, and the worst affected weren't even realistically those at the top of or defining the meta game. Secondly I've found it's had an adverse effect on my list building, in that the overly restrictive nature of it largely pushes my list building process closer towards feeling solved. In particular it has placed an unhealthy focus on breaking the order limit. Being able to funnel more orders into a single combat group was already highly desirable, now it's pushed to the next level by making it desirable to cheat the order cap. There's a huge incentive to pick models that can cheat the 15 order limit through bonus LT orders, NCO, TacAw, and to a lesser extent Strategos 1. Again, this further compounds the issue of haves and have nots between factions, or even within factions. I also do not like the effect its had in terms of making opposing lists often predictable to read. Do I see 15 models? Ok, well no surprises to plan for I guess. Not really a balance issue, but it does make for a duller game when I can instantly deduce that there are no concealed threats. So how do you change this while keeping the intent of some model count restriction alive? Well something I want to (and probably will) experiment with is attaching SWC bonuses and penalties to the model count in army lists. The 15 Tactical Window combat group is the 6 SWC baseline for a list A player can go up to 20 troopers, at a cost of 0.5 SWC per trooper past 15. So two combat groups of 10 would allow a player to have 3.5 SWC worth of gear, or combat groups of 10 and 8 would allow 4.5 SWC. Alternatively, by sacrificing taking extra troopers a player can gain SWC. For every trooper the list is reduced below 15 by, the player gains 0.5 SWC to spend. So a player who opted to play Limited Insertion would have 10 troopers they could spend 8.5 SWC on, a player who took 13 troopers would have 7 SWC and so on.