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Kosmoflot, I don't get it.

Discussion in 'Ariadna' started by csjarrat, Jan 17, 2022.

  1. csjarrat

    csjarrat Well-Known Member

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    Hi guys, kosmo were on my to do list but timing was awful with lockdowns etc. Now I've looked at devoting some headspace to them I'm not seeing the appeal. How are people finding them? Any particular synergies or pieces that set them apart from vanilla or the other sectoral? I have mrrf, usariadna and tak already and the links seem underwhelming or same as stuff I can do in my other factions already.
    All feedback welcome, cheers guys
     
  2. Death By Monkeys

    Death By Monkeys Well-Known Member
    Warcor

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    I'm LOVING Kosmoflot and having more success with them than I've had with either CHA or USARF. Opponents are really scared of the Bearpode when they see him on the table and they will frequently come gunning for him, but honestly the workhorses in my lists are:

    1) Duroc - I am consistently having more success with Duroc than I typically have with McMurrough in CHA. Even when Duroc DOESN'T wreak havoc in my opponent's deployment zone, he causes chaos back there. He's particularly good for taking out dangerous ARO pieces either by taking them out directly or disassembling their link teams and reducing their capabilities to such that I can better handle them in a shootout. Oh yeah, and Total Immunity makes opponents mad.

    2) Missile Launcher Volkalak - Speaking of making opponents mad with Total Immunity. While he lacks the Mimetism that a lot of ARO pieces protect themselves with these days, ARM7 in cover + Total Immunity makes him a pain to wound. And even then, he's still standing with NWI. Put him in a 5-man link (my preference being with UKR and 3x Varangians) and he's firing 2x missiles on 18s in ARO. My opponents have learned to hate this guy.

    3) Unknown Ranger - Man, what a fantastic utility piece. He is typically my active turn hitter. In USARF, you might run him in a Haris. He's not great on ARO (though, Mimetism + MSV1 + ARM7 in cover doesn't suck) so you want him mobile. Considering that in USARF, you're not going to want to run him with a Grunt link because of their 4-2 move. But as mentioned above, I run him as the spearhead of a mobile 5-man link and he wrecks face with his AP Spitfire. He's also great for Looting and Sabotaging with his T2 CC weapon. And almost every game I use his Specialist ability.

    4) Varangians - The humble 9 pt chain rifle Varangian is SO GOOD. You've got better link team flexibility than CHA Glaswegians but better capabilities than Volunteers. You start them off in a link but then if you need to do Stupid Highlander Tricks on their own, you just set them free and let Impetuous run its course. They are the glue that makes it viable for cheap Kosmoflot link teams to run. Honestly, I never run Rokots. I don't see the need.

    5) Wallace - He's a terrific force multiplier and you can really make the most of his Inspiring Leadership in Kosmoflot. Sure, in CHA he makes your Highlanders and Warcor regular for cheap orders. In Kosmoflot, you already get cheap orders with your Varangians which are nearly identical to Highlanders. Duroc's irregular order becomes regular. You get your regular Warcor order, but BEST OF ALL, you get regular Irmandhinos! Impetuous, regular specialists. I take 3 Irmandinhos in most lists for their 8-point orders. More chainrifles and smoke on an impetuous SPECIALIST model that also provides a regular order? Yes, please. But additionally, if you lose a Varangian or decide to leave the Volkalak in a good ARO position, you sub Wallace into your 5-man link team. His T2 rifle inspires some fear and his EXP CC Weapon is also highly useful against AC2s and other targets of the like. And nearly every turn, I can find a use for his Lieutenant Order Coordinated Order - typically using it to manuever Duroc near the end of a turn.

    And I mean, Uxia is good - she almost always makes my lists as does a cheap Warcor order. I don't feel like I need to explain more why Irmandinhos are terrific and regular Irmandinhos are even better. And the Polaris team always make my list, but frankly, they don't do nearly the work that the guys above do. SAS sometimes make my lists if I feel I need a little more in the midfield. I've had NO motivation to run a Rokot link or use a Kosmosoldat or even a Paracommando. Even the Scots Guard ML and Caterans which are mainstays in my CHA lists stay home in Kosmo. I'm thinking of experimenting with some Motorized 112s, largely to take advantage of this ITS season's special rules, but honestly, I haven't felt a need to deviate too far from an initial list concept I've developed back last July - and I've now got a better record with them than any other Infinity army I've played.
     
    #2 Death By Monkeys, Jan 18, 2022
    Last edited: Jan 18, 2022
  3. Angry Clown

    Angry Clown Well-Known Member

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    Similar to Tak
     
  4. csjarrat

    csjarrat Well-Known Member

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    Cheers for the input, I decided to go for it, ended up with pretty much a full faction and have been painting my way through it. Had first game the other day and ran a frontovik core (what I had painted) with cadin as pointman for doorkicking duties. Bear was excellent, solo-d a flank.
    Less than impressed with uxia, think I had a bad match up as was vs haqq and literally every model had some form of dtw. She ended up trading for very little and felt meh compared to when I last used her regularly (late n2/early n3).
    Gonna keep painting and will try out all the various links as they arrive and get painted up
     
  5. Inguma

    Inguma New Member

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    Any list to play kosmoflot? I am a player of panoceania and I am starting kosmoflot
     
  6. TkillUlavida

    TkillUlavida New Member

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  7. Brokenwolf

    Brokenwolf Well-Known Member

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    In a browser, use the export to Forums button. It is next to the Save list button (looks like chat bubbles)

    imglogoarmy=14]https://assets.corvusbelli.net/army/img/logo/factions/kosmoflot.svg[/imglogoarmy] +
    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]1 [​IMG]3
    WALLACE (Lieutenant) T2 Rifle(+1 Dam), Light Shotgun, Smoke Grenades / Pistol, EXP CC Weapon. (0 | 35)
    VARANGIAN Chain Rifle, Smoke Grenades / Heavy Pistol, AP CC Weapon. (0 | 9)
    VARANGIAN Chain Rifle, Smoke Grenades / Heavy Pistol, AP CC Weapon. (0 | 9)
    ZENIT-7 (Chain of Command) AP Marksman Rifle / Pistol, CC Weapon. (0.5 | 32)
    POLARIS TEAM undefined / undefined. (0 | 32)
    [​IMG] CONTROLLER Light Shotgun / Pistol, CC Weapon. (0 | 9)
    [​IMG] POLARIS BEARPODE Chain Rifle(+1 Dam, +1B), Grenades, Smoke Grenades / AP CC Weapon, Trench-Hammer. (0 | 23)
    Equipe Mirage-5 undefined / undefined. (2 | 66)
    [​IMG] MARGOT AP Rifle, Grenade Launcher, Light Shotgun / Pistol, CC Weapon. (0 | 37)
    [​IMG] DUROC Chain Rifle(+1B), Grenades, Smoke Grenades / AP CC Weapon. (0 | 29)
    S.A.S. (Forward Observer) Chain Rifle, Light Shotgun, Flash Pulse, D-Charges / Pistol, AP + Shock CC Weapon. (0 | 21)
    RAVENEYE Submachine Gun, E/Marat, Flash Pulse, E/M Mines / Pistol, CC Weapon. (0 | 12)
    GROUP 2[​IMG] [​IMG] [​IMG]5
    ROKOT Chain Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 8)
    ROKOT Submachine Gun, Grenades, D-Charges / Pistol, CC Weapon. (0 | 9)
    VOLKOLAK Heavy Machine Gun, Chain-colt(+1B), Grenades / Heavy Pistol, AP CC Weapon. (1.5 | 43)
    ROKOT (Paramedic) Submachine Gun, Grenades ( | MediKit) / Pistol, CC Weapon. (0 | 11)
    ROKOT Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 11)
    4 SWC | 298 Points
    Open in Infinity Army
     
  8. TkillUlavida

    TkillUlavida New Member

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    WOOOO, THANKS! so easy, so cool. This is what I want to try.

    +
    ──────────────────────────────────────────────────

    GRUPO 1[​IMG] [​IMG] [​IMG]9 [​IMG]1 [​IMG]3
    WALLACE (Teniente) Fusil T2(+1 Daño), Escopeta Ligera, Granadas de Humo / Pistola, Arma CC EXP. (0 | 35)
    VARANGIAN Chain Rifle, Granadas de Humo / Pistola Pesada, Arma CC AP. (0 | 9)
    VARANGIAN Chain Rifle, Granadas de Humo / Pistola Pesada, Arma CC AP. (0 | 9)
    ZENIT-7 (Cadena de Mando) Fusil de Precisión AP / Pistola, Arma CC. (0.5 | 32)
    POLARIS TEAM undefined / undefined. (0 | 32)
    [​IMG] MASHA Escopeta Ligera / Pistola, Arma CC. (0 | 9)
    [​IMG] POLARIS BEARPODE Chain Rifle(+1 Daño, +1R), Granadas, Granadas de Humo / Arma CC AP, Trench-Hammer. (0 | 23)
    Equipe Mirage-5 undefined / undefined. (2 | 66)
    [​IMG] MARGOT Fusil AP, Lanzagranadas, Escopeta Ligera / Pistola, Arma CC. (0 | 37)
    [​IMG] DUROC Chain Rifle(+1R), Granadas, Granadas de Humo / Arma CC AP. (0 | 29)
    S.A.S. (Observador de Artillería) Chain Rifle, Escopeta Ligera, Pulso Flash, Cargas-D / Pistola, Arma CC AP + Shock. (0 | 21)
    RAVENEYE Subfusil, E/Marat, Pulso Flash, Minas E/M / Pistola, Arma CC. (0 | 12)

    GRUPO 2[​IMG] [​IMG] [​IMG]5
    ROKOT Chain Rifle, Escopeta Ligera / Pistola, Arma CC. (0 | 8)
    ROKOT Subfusil, Granadas, Cargas-D / Pistola, Arma CC. (0 | 9)
    VOLKOLAK Ametralladora, Chain-colt(+1R), Granadas / Pistola Pesada, Arma CC AP. (1.5 | 43)
    ROKOT (Sanitario) Subfusil, Granadas ( | MediKit) / Pistola, Arma CC. (0 | 11)
    ROKOT Fusil, Escopeta Ligera / Pistola, Arma CC. (0 | 11)

    4 CAP | 298 Puntos

    Abrir en Infinity Army
     
  9. RickyBaker

    RickyBaker New Member

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    I may be missing something, but how does the Volkalak hit 18s in ARO? It's not a pure link with Varangian's; wouldn't he need to be with Rokots?
     
  10. cazboab

    cazboab Definitely not Cazboaz.

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    The post is from before the change in the rules.
     
  11. Death By Monkeys

    Death By Monkeys Well-Known Member
    Warcor

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    This is correct, I'm now running the Volkolak in a core with 3 Rokots and a Mekhaniak. Not as good as the fireteam with the UKR, but still worth running.
     
  12. Brokenwolf

    Brokenwolf Well-Known Member

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    With the changes, has any tried adding a Patcher to an assault Haris? A two wound with a burst 3 (in Haris) Heavy Flamer seems fun. It also has a huge toolkit and is a specialist operative.
     
  13. Angry Clown

    Angry Clown Well-Known Member

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    After the changes, Kozmoflot became the most strongest sectorial in Ariadna, probably one of the best armies in the game right now. I envy alot since i play the TAK side.
     
    csjarrat likes this.
  14. Inguma

    Inguma New Member

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    Any list with these changes? for ITS14
     
  15. AngryBearpode

    AngryBearpode Member

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    I'm not sure if I'm playing correctly, but I haven't had a single win with my Kosmoflot yet.
    I feel I want to like the missile launcher volkalak, but in all the games I played he get pick apart in a single order with some HPG or BTS weapons. It might have been just bad luck, but he've been disappointing.

    The fireteam that actually called the Kosmoflot fireteam is just horrible (I mean I would expect the team called the Kosmoflot team to be the best from the faction). Both the Scots and Frontovik can't form a pure fireteam and even if you do either a Scots or Frontoviks pure, you get outgunned by almost all other factions.

    The Unknown Ranger is super good, but he's like 47 points. Plus he's a 1 wound NWI model so paramedic doesn't do much for him. Not to mention that he can't form a pure fireteam anymore.

    Equipe are nice, but then they are 66 points. I've played them in quite a few game the opponent knows and will counter deploy them really well. And again Duroc just get pick apart by BTS weapons.

    I looked around and basically seeing people say Uxia and Bearpode are op. The bearpode is good, but I don't think it's op in any sense. It only need like a 1-2 orders of BTS weapon to take it down, especially viral, which everyone seems to have.

    I feel that can somewhat get the Rokots team with Patcher and Volkolak to works, but then Patcher doesn't have a model yet.

    I've yet to try the Kosmosoldat or the Chernobog, but those just doesn't seems good on paper. Also we don't have any MSV2 to deal with -6 Mimetism.

    Maybe I've been leaning way too much on the Fireteam part of the faction. Some of our pieces like Uxia, Equipe, Pavel, SAS, Bearpode, and Paracommandos are nice, but again those are also in vanilla.

    Sorry, I don't mean to complain, but that's honestly how I feel with my Kosmoflot. I'll still continue to play with them since I really like the lore and the look, but it's been discouraging.
     
    #15 AngryBearpode, Jan 4, 2023
    Last edited: Jan 4, 2023
  16. Time Bandit

    Time Bandit Vulnerability (Total)

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    Kosmo are in the running for strongest sectorial in the game right now, alongside HB. Their win rate is very competitive, and they have extremely undercosted options, so persevere with them, it sounds like you just need to get in some more games.

    Also, don't trust your first impressions. For example, the Chernobog doesn't sound good on paper? Man, I don't know what does then, that thing is so points efficient its screams. The fact that you can afford a solid tag, ukr haris, Volk core and still have lots left for specialists and bears is a really big deal.
     
    Jumara, Brokenwolf and Savnock like this.
  17. Jericho

    Jericho Well-Known Member

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    Kosmoflot is great. Plenty of really good stuff and still enough cheap Cherrleaders to fuel the good stuff with orders to run the pain train.
    And the Bearpode is absolute horror for the enemy. Sure, you may lose it, but on it's way it will cause havoc. It's cheap ebough for some really grade trades.

    I like this list a lot. Wallace Harris (B2 Smokegrenades) and a Unknown Ranger Core plus Mirage, plus Bearpode. Enough options to give the opponent a really bad time.

    https://infinitytheuniverse.com/arm...BAAIFAIDtAQUAAIXyAAEAAIEHAQIAAIEBAQEAAIEBAQEA
     
  18. Brokenwolf

    Brokenwolf Well-Known Member

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    Anyone play with Kosmosoldat haris? With all the cool stuff that Kosmoflot has, it seems overlooked. Burst 5 T2 looks ridiculous and this seems to cover all range bands:

    Kosmosoldat Haris
    ──────────────────────────────────────────────────
    [​IMG]3
    KOSMOSOLDAT AP Heavy Machine Gun(+1 Dam) / AP Heavy Pistol, CC Weapon. (1.5 | 45)
    KOSMOSOLDAT (Specialist Operative) T2 Rifle(+1B), Heavy Flamethrower, Panzerfaust / AP Heavy Pistol, CC Weapon. (0 | 37)
    PATCHER Heavy Flamethrower(+1B), Adhesive Launcher(+1B), Grenades(Continous Damage) / Heavy Pistol, AP CC Weapon. (0 | 22)
    1.5 SWC | 104 Points
    Open in Infinity Army
     
  19. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

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    why not autocannon instead of HMG? To assert dominance (and have a MSV in the haris)
     
  20. Ariadna1188

    Ariadna1188 New Member

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    Hey, really like your idea about 5 Burst. Personally, I would change KOSMOSOLDAT with AP Heavy Machine Gun to Strannik (doctor). Two KOSMOSOLDAT in one team is too expensive for me. I used this team to advance and achieve missions.

    Yeah, this is much better team to hold the line. KOSMOSOLDAT with autocannon and doctor to bring him up
     
    Brokenwolf likes this.
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