So, I've been thinking a bit about the new Military Orders. I've found some ways to make the Hospitaller Knights work, but generally speaking I'm not sure that this is the "right way" to be running them anymore. Instead I've been considering building around Joan Lt and an Order Sergeant Core Fireteam without a Father Knight hogging points and SWC. For your consideration, I offer: Joan's Little Buddies ────────────────────────────────────────────────── GROUP 1 10 1 JOAN OF ARC Lieutenant MULTI Rifle, Nanopulser / Pistol, AP CCW. (+1 | 49) ORDER SERGEANT Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 15) ORDER SERGEANT Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 15) ORDER SERGEANT Combi Rifle / Pistol, Knife. (0 | 13) ORDER SERGEANT Combi Rifle / Pistol, Knife. (0 | 13) ORDER SERGEANT Combi Rifle / Pistol, Knife. (0 | 13) KNIGHT OF THE HOLY SEPULCHRE (Forward Deployment L2) Spitfire / Pistol, DA CCW. (2 | 57) DART Submachine Gun, Viral Tactical Bow, E/M Grenades / Pistol, Shock CC Weapon, Knife. (0 | 34) SPEC. SERGEANT (CH: TO Camouflage, Infiltration, Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27) MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, DA CCW. (0 | 23) GROUP 2 1 2 TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5) WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3) SPEC. SERGEANT (CH: TO Camouflage, Infiltration) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 33) 6.5 SWC | 300 Points Open in Infinity Army Now, obviously enough, this isn't highly optimised for objective completion in missions where you want a lot of specialists. But I feel like the sector dominance missions and direct combat missions are places where something like this could shine. What do you guys reckon?
Wouldn't run without SpecOp (with obligatory CoC). Also link is desperately missing any kind (insert MO joke here) of Specialist inside.... In which mission would you like to run such list ?
I'm just going to say it's sad how Dart has dislodged Konstantinos completely and you can clearly see what you can get for the same points. I liked using Konstantinos, but I have phased him out as well, despite him winning me a game or two. As Bosrtia said, Konstantinos is for suffering.
Koni has to suffer. Bipandra was made to be boring and bad. Who the heck designed PanO and why did they hate it so much ;P
OK, let’s not turn this into another crying thread. Some serious feedback: What’s up with the lone Magister? I would seriously consider a Trauma Doc + 2 Palbots and upgrading a link member to Paramedic. You have enough firepower and you don’t need another close range assault unit. This also gives you 2 more specialists, one in a link that’s going to move when the HRLs go down. What’s your plan for camo spam? Dart is great for hunting skirmishers but do you have a solution for camo heavy TAK? Or is that in your other list.
Pathfinders, in my experience. I couldn’t really fit one into the list so I asked if this list was meant to cover camo spam matchups or if the admiral has a second list for that.
Aren't pathfinder really expensive (in expensive MO) when you want to take more than a single one ? And aren't single unlinked sensor rather poor option against mass camo ?
16 points for one. Why do you need more than one? You can increase their sensor area by taking a Fugazi and dropping sniffers. It’s not an Acon or NCA sensor net but you can pretty easily get half of the midfield covered in Sensor area. Why does linking matter? With sensor you are revealing on 19s indirectly. Why would you risk a Discover and the possibility of your Pathfinder getting shot?
Because if this is "mass camo" then a single "sensor+discover" won't give you "that" much of advantage.
You fight Camo spam by Discovering the Camo Tokens that affect your game plan, and 1 Pathfinder is fine for that. You don't try and reveal every Camo unit on the table. The Pathfinder is not just a good unit vs Camo... It's a good unit in general. When shooting is the main asset of your Sectorial, having a 6-4 Specialist to zip between objectives for unopposed button pushes after you've cleared the lanes is very helpful. The list looks functional... Give it a go. I'm drawn to Mobility Joan, just because I think the +1 Burst and added range of the Spitfire really help her as a combatant, and also let her impact the game while staying further away from danger. But that's just me.
I'd be curious to see how that list does for you just because it's so different from my own approach to MO lists. Personally, for a HI-based list I lean heavily into magister knights because I think they're crazy good for their price. When I do a Joan+LI list I tend to go heavy on TO order sgts and don't even have a 5 man core link at all - just use as much coordinated camo/minelaying etc as possible. But I also think the best thing about MO vs vanilla is the high AVA of great units rather than the link teams. Standard order sgts don't really have much going for them so the idea of a purely OS link doesn't seem very attractive to me.
There's a TO camo infiltrating specialists in the list. The link doesn't have to have a specialist in it they've got buddies covering button pushing duties for them they just need to shoot things covering the button for the TO guys to push them.
You aware that TOOFOS having quite a nice list of advantages (but in general beijg quite plain typical TO FO), do not posses a gift of bilocation thus are not able to be in more than 1 place at once ? TLDR; you sometimes need more than 1 specialist (even if he is a good one). Also the link is really "naked" with all those plain Combis.
I feel like the list leans super heavily on the sepulcher to do some heavy lifting to deal with entrenched targets(aside from dart), and I just dont think he is up to par, I dislike that you can only afford a wee baby second combat group of which 1 is probably in hidden deployment, so you're likely going to get two orders shaved from the main pool if you go first for no great benefit in your group two actions. I feel like the list wants a stronger solo piece since the link feels so defensive, its one of those days it feels like if that sepulcher was a daofei the list would feel instantly better
You know you can spend orders to move them? Line Infantry links normally have a bunch of naked combis in them. They're referred to as cheerleaders for a reason. With that said personally if I was playing it into a mission where I wanted more than one infiltrating specialist the Magister is a prime candidate to be replaced for another one. As someone else said not really sure what the Magister's purpose is in the list.
I actually like the solo magister. It's kind of like a super warband, who is comfortable hitting mines and trying to engage outside his paygrade. There are many times when I've dealt with impossible to circumvent aros by throwing a magister in base to base and calling it a day, not even swinging or anything just dodging or even move moving.
That's fair. He's a BS14 gunner that starts 20-24" up the table depending on the mission deployment zone and has Surprise Shot. He's good enough to win F2F rolls. We know a plain jane BS14 Spitfire can be used to bully and kill the shit out of things, the Su Jian is already a thing.
I like the solo magister a lot. A two wound “warband” dodging up the table on 17s to mess with an opponent seems awesome. I wonder about Joan and the Sepulcher knight. Like @barakiel said, mobility Joan has a lot to offer. Your SWC options would need to change, but I really like the idea of an aggressive Joan and then the Sepulcher chain of command takes over late game. BS14 on a spitfire who is a specialist is a great way to grab objectives late game. In theory, because I haven’t put all of my MO stuff together yet, I like the idea of mobility Joan and the Santiago KHD as an aggressive little duo supported by a fairly stationary order sergeant Fireteam. Anyway, let us know!