I can still remember when CB said they may have the O-12 army in the future in Gencon2017( or 2016?). And now we all know that there're still 4 armies in this year. Now JSA has gone from Yujing, I guess O-12 may do his part in this issue, trying to help one or the other, or just help to keep peace in human sphere. Maybe it's the perfect chance to give us the O-12, both in storyline and miniatures. I think the most difficult part for CB is how to design O-12 and make it different from Aleph. From units Aleph is quite elite, cause O-12 have few people compared to other nations, seems it also has to have elite style. What do you think of this? Do you think it's possible to have O-12 this year, or maybe next year?
O-12 not this year. Maybe next year, maybe later. O-12 would be different from Aleph in similar ways to Pan-O and I think being divergent from Pan-O is the main concern. O-12 supposedly are humans sourced across the Human sphere (including the nations stuck on Earth if my information is correct), but better funded per soldier than Pan-O. I'd expect MSV3 in abundance along side Eclipse Grenade Launchers and a large amount of not-Shock special ammo. Probably other stuff like White Noise grenades and the most ridiculously over-geared TAG ever.
If it's an NA army, odds are it'll be in that book. If it's not, we're probably looking out to 2019-20.
I don't think O-12 will become a NA army. What we see in NA are minor factions, like merc company, or uprising force. O-12 is a big faction which serves humanity and has its own planet (if I remember correctly). It takes care of the loops and Aleph, has its own army which is strong enough to easily make everybody go to peace in Ariadna commercial conflict. I think it will become a major faction like panO. Its different sub-sectors will become sector army like Aleph did (vedic is OSS and sp is SSS).
Certainly would be interesting. I feel like if they are taking profiles from multiple armies that they would be NA2 unfortunately. If they get a bunch of new profiles, however, I could see that as a new faction.
Anything is possible but it's not very likely that we'll see them. I think at the cloak and dagger level infinity is played at, O12 isn't hugely involved. They can't be for a few reasons, primarily because they are the reason why things are done as they are in the first place. If O12 knew about the conflicts(or more realistically had evidence of them) that we play out on the table, they'd have to step in and settle things down. If they were ever discovered as being involved in the covert conflicts, it would do massive harm to their reputation. The other argument is that O12 is already in the game, because they are so good at manipulation and string pulling they just have the other factions achieve their goals indirectly...
According to the RPG fluff the O-12 army called Section Spatha which is called out being "very tiny" and is in place as a last resort to enforce international court rulings but have become more and more involved with the fight against CA. I'm pretty sure I also read that O-12 forces are also made up of units from all the major factions as well but I wasn't able to find that again with a quick browse through the section so I could be wrong. That's not really true as the whole "point of view" of the RPG is you're cloak and dagger 0-12 operatives and there are multiple intelligence agencies in it all with spec ops.
it would likely be its own category. O-12. Any armies inside O-12 would be task forces on different missions. Dawn Observation Detachment, for eg. or Svalharima Peace Corps, or something. And they'd probably be along the lines of the closed battle lists in season 9 - a specific arrangement of units.
The RPG is on an different level to the tabletop game, where combat is possible, but it's not "plan A". Lets say we want to rob someone, the RPG is oceans 11,or the Italian job, the team uses finesse and fieldcraft to achieve their objective with fighting their way out as a backup plan(or at least that's the implied way to do it, your party may vary). The tabletop game is Kelly's Heroes or Rouge One, shooting the crap out of the guards is the most expedient method and while finesse and fieldcraft are useful, things have gone loud and you won't be distracting a casino owner while your contortionist buddy breaks into a vault in game... The main reason O12 shouldn't be a huge factor IMO is they're the referee, politically speaking. They can't be seen to be picking a side or acting against the interests of other factions except the CA... If CB do a Combined army Vs Human sphere mass battle game then I'm sure Spatha would be right up there for inclusion, but the kind of engagement infinity represents isn't something O12 can risk being involved in...
I'd love an O-12 Sectoral, it's the perfect way to do them. ALEPH troops, recreations, and a couple of extras for the Sectoral alone. Zeta TAG and a Bureau Aegis Combat Team please, all with MULTI Weapons!
Honestly I'm imagining stuff that muscles in on everyone. In my head, your "basic" Consilium security trooper has BS 12, WIP 14, Mimetism, V-Courage, MSV1 and a MULTI Rifle, their hacker option is a HD+ etc. And in that Sectoral, the line troopers are ALEPH REMs, the human troops are all top end.
nah think of it like U.N. stuff. They're troops from all the O-12 factions that are kinda "on loan" to O-12 task forces. There would be very few O-12-exclusive units, and mostly they'd be in leadership / coordinator positions. Or from O-12 members that aren't currently represented on the table.
Isn't that precisely what the O-12 isn't? A loan army? That's what makes the UN forces so FUBAR when it comes to organization and impact - there's a vast gap in difference between Swedish or Dutch forces compared to Senegaleas or Bangladeshi (as examples).
Yeah the O-12 aint the UN. The O-12 is a seriously powerful and influential organisation with its own troops, supported by loaned forces but perfectly capable of carrying out operations solo. Remember, the O-12 has its own planet (Consilium) and it's own sources of income (Consilium taxes and stuff, but also they own and operate the Circulars which are the main form of mass transit between different systems). In protection of Consilium and the Circulars, the O-12 has a small but effective military, both ground forces and a Navy, and their troops are extremely well trained and equipped. The one thing we know they have are the Zeta TAG Squadrons, who operate the most advanced TAG in the Sphere. They also ultimately control and direct ALEPH forces, which only operate at the discretion of the O-12 authorities. The Ariadnan commercial conflicts ended with O-12 troops dropping onto the planet and establishing blockades of key locations, is one given example. They could totally be a thing in the game, no problem. I'd do them as a NA2 list, and have a smattering of ALEPH troops (mostly support, like Devas, Sophotects and REMs) and then a good 8-10 unique O-12 options, all of them crack troops.