1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Is Berserk a Movement or Support skill for Fireteams?

Discussion in 'Rules' started by Willen, Oct 23, 2020.

  1. Willen

    Willen Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    531
    Likes Received:
    738
    Berserk, an Entire Order skill, has the following tags:

    Attack, CC Special Skill, Movement, Optional.

    As per Fireteams in the Active Turn rules:
    • During the Active Turn, all the Fireteam members are activated with a single Regular Order from the Order Pool of their Combat Group.
    • All members of the Fireteam must declare and execute the same Short Skills of the Order, or Entire Order, as the Team Leader.
    Specific Skill combinations compose a Fireteam Order. These Skills are grouped into three different classifications depending on their effects: Movement Skills, Support Skills, and Evasion Skills.

    Movement Skills
    This classification includes all Short Movement Skills (except Discover), and the Entire Order Skills Cautious Movement, Climb, and Jump.

    When declaring a Movement Skill, the Team Leader and all Fireteam members perform the declared Movement.

    Therefore, Berserk is NOT listed as a Movement skill under the Fireteam Rules, but...

    Support Skills
    This classification includes the Skills not specified in the previous classifications. Basically, this includes the Short Movement Skill Discover, all Short Skills except those stated in the Evasion classification, and all Entire Order Skills that do not have the Movement Label.

    Therefore, Berserk does not comply with the definition of Support Skills for Fireteams!

    Q: Is Berzerk to be considered a Movement Skill that ALL Fireteam members can perform, or a Support Skill that only the Leader can perform?

    Q.2: if the answer is neither or it is actually a mixture of them, when a Fireteam declares Berserk, do all fireteam members MOVE and then only the Leader rolls the attack? (this does not seem to be supported by RAW in any case, but...)
     
  2. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,079
    Support Skill, as per the above definitions.

    "This classification includes the Skills not specified in the previous classifications."
     
    inane.imp and chromedog like this.
  3. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Joined:
    Apr 25, 2017
    Messages:
    7,334
    Likes Received:
    14,823
    It’s in the FAQ queue.

    Nope. See:
    Berserk has the Movement Label, so can’t be a Support Skill.
     
    meikyoushisui and Willen like this.
  4. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,079
    It wouldn't be covered by the clause that a Support Skill is anything that isn't covered by the previous classifications?
     
    ChoTimberwolf and inane.imp like this.
  5. Willen

    Willen Well-Known Member

    Joined:
    Nov 26, 2017
    Messages:
    531
    Likes Received:
    738
    The whole paragraph is contradictory on the sense indicated by ijw.

    I guess that if that is the best answer you can give Ian, is because you are not leaning/understanding it RAI in any certainty, right? So it needs to be addressed officially by CB.

    Thanks anyway.
     
  6. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,079
    The "Basically..." part suggested to me that it was an inexhaustive list of examples, but I agree an FAQ to be clear would be great.
     
    Vanderbane, inane.imp and toadchild like this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation