1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Intuitive Attack FAQ

Discussion in '[Archived]: N3 Rules' started by Gunmage, Apr 11, 2019.

  1. Gunmage

    Gunmage General Contact Unit

    Joined:
    Dec 4, 2017
    Messages:
    303
    Likes Received:
    292
    The latest FAQ states:
    That means that, RAW, an attacker standing in ZeroVis zone cannot declare an Intuitive Attack against a non-Camo model outside of any ZVZs (but still can declare it on Camo markers). The way I understood the aim of that particular entry, it was intended to clarify that one cannot simply declare Intuitive Attack for the sake of getting a roll on a DTW, but maybe I'm mistaken. Is that interaction intended?
     
  2. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,079
    IMO "Inside" should really read "LoF blocked by" as that's the wording used in Intuitive Attack.

    I think it's pretty clear this was designed to stop people forcing a roll with DTWs.
     
  3. xagroth

    xagroth Mournful Echo

    Joined:
    Nov 23, 2017
    Messages:
    6,427
    Likes Received:
    5,385
    The FAQ should have been defined in another way that makes clear that the requirement is to not be able to shoot a pistol against the target as the first short order xD
     
  4. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    6,040
    Likes Received:
    7,177
    But my WIP14 Intruder LFT Intuitive Attack through Smoke backbone! ;)
     
  5. xagroth

    xagroth Mournful Echo

    Joined:
    Nov 23, 2017
    Messages:
    6,427
    Likes Received:
    5,385
    I think RAW... he can do so with the Flamethrower as long as the enemy is within the smoke template, if he were a morlock inside smoke, RAW he cannot attack intuitively an enemy outside of the smoke template with his Chain Rifle :joy::joy::joy::joy:
     
    inane.imp likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation