If I deploy a TOCamo unit in hidden deployment inside the Biotechvore zone but I do not reveal it at the end of my first turn... Must this unit save against the Biotechvore damage or not (because not phisically present at the board) ? I do not read of any special rule for AD jumpers in this scenario. Can they enter from the side of the table or in tactical jump as normal, or only if they succeed the PH-3 roll (due to confused deployment rule) ?? For all scenarios... a unit with a double weapon (2x missile lauchers, 2x shotguns,...) reacts in ARO always with one single dice, doesn`t it ? Two twin weapons give +1B only in the active phase, if I remember it correctly... Thanks
Hidden deployment don't need to roll for zone damage. As a side note for a parallel situation, if the enemy use a template weapon where a TO happen to be in hidden deployment on that spot, he doesn't roll any damage or get revealed. AD Jumper can still downgrade to enter on the side instead of doing a jump but in both case they need to make the Confused Deployment roll; that roll replaces the combat jump roll (in effect, to land you need to roll once not twice). Since in this scenario AD2 and AD3 both need a roll, you may as well try to land in a good spot. Furthermore, if you fail then you'll go anywhere in your deployment zone instead of deviating 16" someweere. Twin weapon only give a bonus in the active turn.