Is there any Haqqislam units that it took you a long time to discover the usefulness of, yet now you use them all the time? Or are there just any Haqqislam units that you think you're underappreciating, yet you can't figure out how exactly to use them? My number 1 hidden gem is the Ghulam sniper. For so long I never took her, being unable to see the value of a sniper without MSV or mimetism or cammo or something. Then, it gradually dawned on me; she's 16 points. As people who played other factions began talking about how good the bounty hunter sniper, for 19 points, was, I realized I must have missed something. So I began trying the Ghulam sniper. I put her on limited firelanes, often on ground level, where enemy snipers in their typical sniper towers couldn't see her. And boy did she deliver. She's stymied the movement of entire fireteams, she's knocked a wound off Achilles, and soon went from 'never take' to 'almost compulsory'. All it took was for me to realize how I could utilize her advantages while minimizing her weaknesses. I suspect that the Missile launcher ghulam will eventually prove very useful, too, so I've begun experimenting with her.
I would say the lasiq viral rifle. It took me a while before I tried him because it was habit to take the sniper rifle. The xvisor makes him a solid aro piece. Mean while I find the viral sniper rifle a expensive (SWC) target that always seam to die in 1-2 order's.
I strongly agree with the Ghulam sniper. 16 points for a surprisingly effective roadblock is well worth it. Another surprising gem, for me, is the humble Naffatun. Maybe it's obvious to every else, but cheap flamethrowers are incredibly dangerous. The ability to threaten and eliminate strong units without FTF is essential for Haqqislam and flamethrowers give us an excellent active turn and reactive unit. The grenades and rife options also give us some valuable choices. You idle, your opponent dodges, and you use your rifle to throw three dice at them. That's maybe not quite as nasty as the ghazi, but it's a bargain for 12 points.
The Halqa LGL starting in midfield. This guy will rain terror and annoyance down if prone on a roof top.
Not much a Haqqi gem, but the Mobile Brigadas Lt option with Multi-Rifle and LFT has worked wonders for me as a durable Lt that I'm not afraid to use aggressively when necesary. And not really a hidden thing, but after using my Brawler Doctor and have her kill the unit she was supposed to heal (what else could I expect with PanO Lv WIP); I have come to appreciate more our Specialists, especually our Doctors.
It took me a long time to realize how good Daylami were. Especially the PF guys. They cost next to nothing, stay were I want them to stay and make the opponent waste orders on them. This is what they do best. And a 0.5SWC BS11 HMG can be nice to for active engagement. Then Halqas...why pay 3 points more for Ghulams? Well now I cant wait to have them as a Fireteam, because they are already so useful. Be it a flanking HMG, a second Doc midfield for Tarik (Tuareg is on the other side) or just an FO who is a PITB with his his Flash Pulse... And lastly the 8 point REMs. At first I thought what for should I take REMs without weapons for 8 points when I can have Ghulis for 12? Well more orders, more repeaters against hackable strikers and Baggage can be useful to.
Don't undervalue the Halqas. I love them for cheap regular order that START in control zone. I find they really help lists that tend to have 1-2 models eat all the order's. Since they start in zones you don't have to spend their order positioning them. I've had a couple lists with 6-7 of them. It took 2 turns for my opponent to get out of his deployment zone . By then they already earned me the games for virtually no orders.
I did, however. Both of your posts are fascinating. I may try to run some advance Halqa in my next game. I'm nervous, though, because my usual opponent is Steel Phalanx. He views forward deployed models as prey that comes to him, saving him orders. How do you avoid that?
Well, I usually have on a building on the sides which can provide total cover, even if he sends a trooper up to this building. If that is not that case it depends on how much I want them to have there. Either way, cover them with MSV AROs and Daylami. Then he is putting his expensive troops in severe danger, if he wants to get your Halqas. Yes, he can use smoke or Eclipse, but that will cost him even more orders to get them. You could also lay a mine with a Farzan on the building to keep them even safer, especially for the first turn. This will make his precious ODD troops think twice, if he should hunt them.
Zuleyka Nazarova has been showing up in my lists a lot lately. Having both regular smoke grenades and a smoke grenade launcher means she can put smoke down pretty well for Djanbazan or rambo pieces like Tarik. Having two flamethrowers makes her even more of a threat once you drive her into your opponent's DZ and breaker pistols will allow you to win face to face rolls if they try to dodge the flamethrowers. I've had great success with her hunting down TO/ODD troops. All that for 14 points. The only downside is how it takes some finesse to using extremely impetuous toops.
Halqa FOs are fantastic alts for camo infiltrators on the cheap. Also naffatun line troopers are great cheerleaders, for the same points as a ghulam, you trade your LSG for a LFT, gain 3 bts, and 1 PH. its ultimate efficiency. Also, any daylami profile is fantastic. Also, run a HRL hafza as a warcor for pure comedy, so long as you dont go first or at least have an oblivious opponent.
Don't forget grenades. They are going to make a difference in RTF even if they aren't doing so right now.
I agree, she looks to be an amazing value. I haven't bought the model yet, but even just using her as a one shot guided missile seems valuable. My primary opponent plays Steel Phalanx and she looks custom built to irritate them. True. The ability to speculative fire with link bonuses will be very useful, albeit situational. I tend to prefer the heavy flamethrower currently, but grenades are a nice option to have.
Yeah, it's going to be the same question of vanilla vs sectorial. In vanilla you probably want something more specialized. Sectorial will neccesitate more general purpose profiles for link composition.
If they got an Engineer, a shotgun and some sort of heavy weapon option, then I'd be all over them like a cheap suit in a Sectoral. Alternatively, if they got the ability to link with other troops. That'd be cool.
How many people are using the Al Fasid? Edit: in hindsight no one is going to negatively answer this so it can't progress the thread. Just saying I dunno if it's hidden but I like this guy.
Do you find yourself using the HRL or the HMG? I have only used the HMG so far, but feel like I'm missing out.