So last time I was talking lists it was about splitting what I have into 2 lists to play with a friend. Found a couple more players now, and with things getting back to normal I'd like to get into playing more and getting used to a list with the intent of going along to a tournament at some point (not a serious competitive player so more about a covering fundamental requirements of a list than being crazy good). I have Icestorm and Beyond, Crimson Stone and Beyond, the Support Pack and the Zond Pack. Ideally would include as much from Icestorm as possible as that's what painted, and switch some bits out. Would also like to dabble with some hacking. If it makes a difference will most likely get new things coming out. Any thoughts much appreciated. A couple of things, I really don't like using named characters so would rather not add any, and I'm very much not a fan of the current Moran minis. Painted Stuff Icestorm and Beyond ────────────────────────────────────────────────── 10 ALGUACIL Combi Rifle / Pistol, CC Weapon. (0 | 10) ALGUACIL Combi Rifle / Pistol, CC Weapon. (0 | 10) ALGUACIL Combi Rifle / Pistol, CC Weapon. (0 | 10) MOBILE BRIGADA (Lieutenant) MULTI Rifle, Light Flamethrower / Pistol, CC Weapon. (0 | 35) GRENZER MULTI Sniper Rifle / Pistol, Breaker Pistol, CC Weapon. (1.5 | 32) REVEREND HEALER MULTI Rifle, Nanopulser / Pistol, EXP CC Weapon. (0 | 35) HELLCAT Spitfire / Pistol, CC Weapon. (1.5 | 30) INTRUDER (X Visor) MULTI Sniper Rifle ( ) / Pistol, CC Weapon. (1.5 | 42) KRIZA BORAC (360º Visor) Mk12, Submachine Gun ( ) / Heavy Pistol, CC Weapon. (0 | 57) SPEKTR (Hacker, Hacking Device) Combi Rifle ( ) / Pistol, CC Weapon. (0.5 | 35) 5 SWC | 296 Points Open in Infinity Army The Rest Support and REM Pack ────────────────────────────────────────────────── GROUP 1 10 CLOCKMAKER Combi Rifle, D-Charges ( | GizmoKit [+1B]) / Pistol, CC Weapon. (0 | 18) ZONDBOT PARA CC Weapon(-3). (0 | 3) DAKTARI Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 14) ZONDBOT PARA CC Weapon(-3). (0 | 3) STEMPLER ZOND Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 16) REAKTION ZOND Heavy Machine Gun / PARA CC Weapon(-3). (1 | 25) HELLCAT Boarding Shotgun / Pistol, CC Weapon. (0 | 24) SOMBRA (Hacker, Hacking Device) MULTI Rifle, Light Shotgun ( ) / Pistol, CC Weapon. (0.5 | 43) EVADER AP Spitfire, D-Charges / Pistol, CC Weapon. (1.5 | 29) ALGUACIL Combi Rifle / Pistol, CC Weapon. (0 | 10) ALGUACIL Combi Rifle / Pistol, CC Weapon. (0 | 10) ALGUACIL Combi Rifle / Pistol, CC Weapon. (0 | 10) GROUP 2 4 TOMCAT (Engineer) MULTI Rifle, Light Shotgun, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 26) INTRUDER Heavy Machine Gun, Grenades / Pistol, CC Weapon. (1.5 | 41) WILDCAT (NCO) Spitfire / Pistol, CC Weapon. (1.5 | 31) VOSTOK (Mimetism [-6]) Mk12(+1 Dam) / PARA CC Weapon(-3). (0 | 44) 6 SWC | 347 Points Open in Infinity Army
Thing you've got to remember in Infinity is that you don't just take one list as "all-comers". It's not how the game works. You make two lists for the mission(s) you're playing and choose which one to use on the day. Each mission has a different focus and the tools you need to utilise to achieve the mission will change dependent on your opponent and mission. I'd try and get used to making lists for missions mate, you'll do better