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Help a SP noob

Discussion in 'ALEPH' started by stargorger, Dec 28, 2017.

  1. stargorger

    stargorger Well-Known Member

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    Hey all

    So been playing SP by proxy since I saw the new Thorakitai box (damn they look cool!), after having been a strictly Vanilla ALEPH player only for the past 2 years. I have most of the hero SP models except for Achilles...I just refuse to use him lol. It goes against my soul ;)

    But I'm having a bit of trouble nailing down their tactics. My other main force is MO so I don't think I'm totally unused to link teams, but this whole Enomotarchos thing really has me strategically confused. I'm used to burning all 4 command tokens to get my men up the board and focusing on a blob of powerful troops when playing Vanilla. Maybe that's just my playstyle, but for example, having a pair of Asura, a Myrmidon officer, a Proxy mk5 and a Sophotect all running up one side of the board has been quite successful for me.

    However I'm unsure of what to do in SP. I get that one of their strengths is the hero-led 'mixed unit' links and having multiple links...but beyond that I feel like it's a whole different beast.

    My last couple games I've been mainly running a Thorakitai link with a Feurbach, medic, and Alke, and then a second link with a couple Myrmidons. I've been switching between Penny and Andromeda because I love the models and feel like, now that I've figured out how to use Andy she's quite powerful. Then I almost always have Atalanta just cus I love her :).

    Can anyone give me some general tactics or what to build around with SP? Especially if anyone has suggestions for how to benefit from what makes them different from Vanilla.
     
  2. Stiopa

    Stiopa Trust The Fuckhead

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    Hi there.

    Compared to vanilla SP loses infiltrators (save for Thrasymedes and, to some extent, Andromeda), Posthumans and Marut. Also, no Sophotect for some reason.

    What we gain is multiple teams that can be very powerful both in defence and assault. Thanx to flexible composition you can make either very specialized teams, or Swiss Army knives. There's also high AVA of Thorakitai and Myrmidons

    Thorakitai are slower, and thus more likely to be the defenders. Feuerbach is also my heavy weapon of choice for them. But unless you need Thrasymedes to be infiltrating, he's better choice for their leader - less SWC, and ODD makes him a great defender, if you can get the range bands well. Alke is useful if you really need that Spitfire in the team.

    Myrmidons are obviously assault troops, but with Phoenix and his HRL can be also great in defence.

    In general SP defence is long ranged, as we lack minelayers and infiltrators. You'll want to utilize Agemas (paired with Myrms for smoke), Thorakitai Marksmen and FOs and your fireteams to make approach risky.

    Assault component might include any of the named heroes (Hector's awesomeness is worth mentioning - he can drag Dactyls, including Acmon, behind him - great versatility there), Ekdromoi, and of course Myrms.

    While you'll be using less Coordinated Orders you'll be moving whole fireteams. Higher dependence on ODD and NWI makes MSV, templates (especially flamethrowers) and Shock ammo greater threats and priority targets.

    In short you want to use your 4-man teams to defend, bolstered by Agemas, cheap Thorakitai and Chain Myrmidons. On attack you might want to use some powerful rambos or fireteams, adding fast flanker (Achilles, Penny, Ekdromoi) as a distraction and additional threat vector. No early midfield control means you'll have to focus on controlling the ranges. And Officer with CoC is mandatory, especially if you want to use aggressive Lt, which we have plenty.
     
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  3. stargorger

    stargorger Well-Known Member

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    Thanks Stiopa! That is helpful :)

    Could you (or someone) explain: so with Enomotarchos...I'm a bit confused. Can hero characters link with other troops or only the ones they have "Special Fireteam: Enomotarchos (_____)" for? I ask because I have seen several people mention 'grouping' like, Hector with an Agema and so on, but Agema don't have Enomotarchos...

    How do you use a split of Thorakitai as one link and Myrmidons as another? Myrms don't seem to have any good long range weapons compared to Thorakitai so, maybe due to being used to Proxy use in Vanilla I've grown used to using my long-range troops as hunters and my primary killers, rather than close-range folks (like when I play MO). Which means Myrmidons seem to me to be better back-field guards with their chain rifles. Am I missing something? Their smoke is admittedly handy but I like it to cover my snipers...
     
  4. pedrogzc

    pedrogzc Well-Known Member

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    Each fire team has to be from the same troop. And you need at least a character with the enomotarch rule, but they don't have to be the leader and nothing happens if they are killed; it's only a prerequisite to form the link. Also, you can have more than one enomotarch in the same FT.

    Machaon, Phoenix, Eudoros, Ajax and the officer can only form links with myrmidons

    Acmon with dactyls

    Thrasymedes and Alke with thorakites

    Hector can be part of any enomotarch fireteam, but he doesn't allow to merge troops types.

    On topic


    I really like to use a thorakitai link (thrasymedes, LRL, FO and paramedic) plus two chain thorakite to form a front layer. Both Thras and LRL are left AROing in lines up to 24"

    Then I hide my myrm link behind. It's very difficult for any Rambo or warband bypass such barrier of fire and DTW.

    Enviado desde mi SM-J330FN mediante Tapatalk
     
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  5. Stiopa

    Stiopa Trust The Fuckhead

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    Effectiveness of assault units depends highly on terrain. On dense tables warbands and other low to mid range troops are more useful. More open terrain favors long range weapons.

    Myrmidons are faster than Thorakitai, have ODD and Smoke to help them get closer, and their CQB and CC prowess makes them much more deadly. Especially with characters around.

    Thorakitai are effective across all ranges up to 32'', can threaten heavy targets with their Feuerbach, and have a lot of utility on the cheap. They're slower and less effective if you cannot dictate terms of engagement, though

    One of possible examples how to go about it:

    [​IMG] Steel Phalanx
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10 [​IMG]1
    [​IMG] AJAX Lieutenant 2 Combi Rifles, Nanopulser / AP Heavy Pistol, EXP CCW. (0 | 39)
    [​IMG] MYRMIDON OFFICER (Chain of Command) Boarding Shotgun, Nanopulser, Eclipse Grenades / Pistol, AP CCW. (1 | 35)
    [​IMG] MYRMIDON Spitfire, Nanopulser, Smoke Grenades / Pistol, AP CCW. (1 | 31)
    [​IMG] MYRMIDON Boarding Shotgun, Nanopulser, Smoke Grenades / Pistol, AP CCW. (0 | 24)
    [​IMG] THRASYMEDES (Fireteam: Enomotarchos) Submachine gun, Light Rocket Launcher, Nanopulser, Flash Grenades / Pistol, Shock CCW. (0.5 | 30)
    [​IMG] THORAKITES Feuerbach, Nanopulser / Pistol, Knife. (1.5 | 22)
    [​IMG] THORAKITES Marksman Rifle, Nanopulser / Pistol, Knife. (0 | 15)
    [​IMG] THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)
    [​IMG] NETROD Electric Pulse. (0 | 4)
    [​IMG] NETROD Electric Pulse. (0 | 4)

    GROUP 2[​IMG] [​IMG] [​IMG]4
    [​IMG] AGÊMA Marksman Missile Launcher / Pistol, Knife. (1.5 | 27)
    [​IMG] MYRMIDON Chain Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. (0 | 16)
    [​IMG] EKDROMOS Hacker (Assault Hacking Device) Chain Rifle, Nanopulser / Pistol, DA CCW. (0.5 | 26)
    [​IMG] THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)

    6 SWC | 299 Points

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  6. perseus

    perseus Angry Clown

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    i have played with phalanx many tournaments. these are my advice to you.
    1- bring things to coordinate order. thamryss,rems etc (lamedh and daleth for instance)
    2- face or leave it. You will not have infiltrators or easy gain button pushing. You have to kill, open your way or walking in smokes to march.
    3- you need orders for marching. many orders. try to organize your lists with 14-15 orders.
    4- you have the best LTs. Learn to use machaon and achiles.
    5- work on ekdromoi hacker and scycla killer hacker variants.
    6- strangely, your best troop is throkitai forward observer. try to learn "why"
     
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  7. pedrogzc

    pedrogzc Well-Known Member

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    Quite accurate!

    Both FO thorakite and chain rifle myrmidon are great pieces.

    Enviado desde mi SM-J330FN mediante Tapatalk
     
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  8. stargorger

    stargorger Well-Known Member

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    Thank you guys! I will work on this.

    Why Machaon? He seems... rather average... a doctor Myrmidon for a Lt seems odd?
     
  9. Stiopa

    Stiopa Trust The Fuckhead

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    He's an awesome specialist, who can either move forward with a link or stay behind and support your troops via Yudbots, is durable, reasonably well armed, and can handle himself in a fight. What's not to like? Other Myrmidon characters are more killy, but have less utility.
     
  10. Belgrim

    Belgrim Well-Known Member

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    :rage: Take that back! NAW!
     
  11. stargorger

    stargorger Well-Known Member

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    If they aren't killy, ta hell wit' 'em ;)

    jk. Gotcha, so as a useful specialist. Especially seeing as we lose my waifu Sophotect, he looks tempting. To clarify a point I'm always confused on though: if he takes Yudbots...well, he can't be in a link then, right? Or the other way around, he can't use slave bots while in a link, correct?
     
  12. xagroth

    xagroth Mournful Echo

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    Vol 15 specialist with NWI and ODD Lt who, unlike Phoenix, won't be the Fireteam Leader all the time, costs nearly half what Hector costs, and you will link him with Phoenix more than half of the time... Of course we are talking about Steel Phalanx, I wouldn't use him on generic Aleph (personally).

    Any miniature with a sincronized or slaved bot cannot be part of a Fireteam or Coordinated order. So, give him a yudbot and then he cannot be part of, nor form, a Fireteam. Nor will he be able to be a part of a corrdinated order. In my book, if you play SP, the Yudbots are there for a Specops or a Dactyl.
     
  13. pedrogzc

    pedrogzc Well-Known Member

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    Machaon.

    You start including him in the roster cause everybody tell you to do it.

    Then you realise how great he is. Doing objectives, fixing comrades or himself, in the thick of the battle. Playing SP there are three troops that I field 90% time:

    Machaon
    Thorakites FO
    Chain Myrm

    Enviado desde mi SM-J330FN mediante Tapatalk
     
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  14. regelridderen

    regelridderen Dismember

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    Machaon and the CoC Officer are the two best specialists in the entire game. ODD, V:NWI and Eclipse grenades, that is all you need to win games. You only bring the big guns, because killing your opponent is great fun ;)
     
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  15. perseus

    perseus Angry Clown

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    Only shock hitting deployable weapons can stop machaon to reach his target. Perfect in link and awesome as solo.
     
  16. stargorger

    stargorger Well-Known Member

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    Thank you guys :) I'll check him out next game.
     
  17. Wyrmnax

    Wyrmnax Well-Known Member

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    Why Machaon?

    1) He is killy. ODD + NWI makes him a hard piece to deal with, even if he only carries a combi. Means he gets a good use of the lt order
    2) He is linked with myrmidons. Got a mirmydon uncoscious ( or a officer into NWI)? Use the lt order to move Machaon over and heal him, reform the link and its good as new.
    3) He is a specialist. With ODD and NWI. That moves with one of the hardest teams to shift in the game. Great for grabbing and holding mid table.
    4) He will not be the team leader most of the time. You will want Phoenix and Eudoros for handling the day-to-day killing, meaning Machaon will be in much less risk.
     
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  18. Plebian

    Plebian Well-Known Member

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    Something that I never really tried when they first came out but now am really enjoying are Dactyls. Pretty fast, survivable, hitty and specialists to boot. Acmon is pretty solid as well.
     
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  19. pedrogzc

    pedrogzc Well-Known Member

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    3- man link? Acmon, Doctor and flammerspeers Engineer?

    Enviado desde mi SM-J330FN mediante Tapatalk
     
  20. stargorger

    stargorger Well-Known Member

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    So I came up with this list the other day. I usually hate debating specific lists cus everyone has their own way of doing things, but anyone have any specific thoughts for how to make this list work?

    My goal is to use Machaon's team as an objective pusher, using their smoke to block off fire lanes to the enemy so Penny can run in and have fun, Alke's team is for backfield guard and long range support, Scylla is for hacking problem solving, and Andromeda is side/midfield guard.

    Alke, Andromeda, and Penny are must-haves. They're the reason I'm trying Steel Phallus so, don't suggest lists without them pls :) Scylla and the others I could take or leave.

    [​IMG] Penny list
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10 [​IMG]1
    [​IMG] MYRMIDON OFFICER (Chain of Command) Combi Rifle, Nanopulser, Smoke Grenades / Pistol, AP CCW. (1 | 36)
    [​IMG] MYRMIDON OFFICER (Chain of Command) Boarding Shotgun, Nanopulser, Eclipse Grenades / Pistol, AP CCW. (1 | 35)
    [​IMG] MACHAON Lieutenant Combi Rifle, Nanopulser, Eclipse Grenades / Pistol, DA CCW. (0.5 | 38)
    [​IMG] PENTHESILEA Combi Rifle, Contender, Nanopulser / Pistol, Monofilament CCW. (0 | 41)
    [​IMG] ALKÊ Spitfire, Nanopulser / Pistol, CCW. (1.5 | 25)
    [​IMG] THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)
    [​IMG] THORAKITES (Forward Observer, 360º Visor) Submachine gun, Chain Rifle / Pistol, Knife. (0 | 13)
    [​IMG] THORAKITES Feuerbach, Nanopulser / Pistol, Knife. (1.5 | 22)
    [​IMG] THORAKITES Combi Rifle, Nanopulser / Pistol, Knife. (0 | 14)
    [​IMG] SCYLLA Hacker (Killer Hacking Device UPGRADE: Maestro) Boarding Shotgun, Nanopulser + 1 Devabot Charybdis / Pistol, E/M CC Weapon. (0.5 | 27)
    [​IMG] [​IMG] DEVABOT CHARYBDIS Heavy Flamethrower / Electric Pulse. (7)

    GROUP 2[​IMG] [​IMG] [​IMG]2
    [​IMG] LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    [​IMG] ANDROMEDA Submachine Gun, Nanopulser, Flash Pulse / Breaker Pistol, DA CC Weapon, Knife. (0 | 28)

    6 SWC | 300 Points

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