HACK TRANSPORT AIRCRAFT (COMM-SAT) ARO ARO, SHIELD-1. REQUIREMENTS This program may only be used in response to the opponent declaring an AD: Combat Jump Order. EFFECTS Allows the user to react in ARO to the declaration of an AD: Combat Jump, even without LoF to the target. By using this program, the Hacker may make a Face to Face Roll with his WIP-6 versus the PH Roll of the enemy making a Combat Jump. If the Hacker wins, the enemy making a Combat Jump suffers the effects of a Dispersion. If the Hacker does not win the Face to Face Roll, the Combat Jump proceeds as normal, but the Hacker suffers no further ill effects. This program's range covers the entire game table. AD: Inferior and AD: Superior Combat Jump are not AD: Combat Jump. Ergo, you can not HTA against those skills. Discuss.
AD3 says: "Level 3 of Airborne Deployment is identical to Level 4, Combat Jump, with the only exception..." AD5 says: "This Level has the same effects and limitations as the previous one, with one exception:..." So while I can see the argument that the ability to hack AD4 is a property of HTA rather than AD4 and so technically isn't propogated to AD3 and AD5 via the above provisions I really don't believe that's the intent. The intent is clearly that "these skills function in all respects like AD4 with one exception", and that vulnerability to HTA is not excepted.