Guts when in contact with an Objective

Discussion in '[Archived]: N4 Rules' started by Nimlothautle, May 26, 2023.

Thread Status:
Not open for further replies.
  1. Nimlothautle

    Nimlothautle Well-Known Member

    Joined:
    Nov 5, 2018
    Messages:
    116
    Likes Received:
    232
    1. If a trooper is in silhouette contact with an objective and it fails a guts check and is only able to use the objective (in this case solid and LOF blocking) to gain total or partial cover, can it remain in silhouette contact with the objective as it is already in silhouette contact?
    2. Similarly, if a trooper is in silhouette contact with an objective and it fails a guts check, but it is unable to improve it's cover and must drop prone facing any direction, is it to be moved slightly so as to no longer be in silhouette contact with an objective (ala, when after an order a trooper is in contact with a newly unconscious enemy trooper, you may choose to separate them slightly to prevent silhouette contact)?
    I have included a screen shot of the guts roll rules from https://infinitythewiki.com/Guts_Roll for ease of review:
    upload_2023-5-26_14-29-42.png

    EDIT: Typos
     
    #1 Nimlothautle, May 26, 2023
    Last edited: May 26, 2023
  2. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,071
    Likes Received:
    15,373
    Entering contact is not the same as remaining in contact. Your Gutsing trooper should not be removed from contact with an objective they already are in contact with at the time of rolling.
     
    Nimlothautle likes this.
Thread Status:
Not open for further replies.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation