I just picked up some QK units to expand my Haqqislam which is primarily HB. I'm just wondering what the go to fireteams and units are with this sectorial and where you are using Hafza as fillers.
We have access to 1 core and 2 haris. Djan link with 2 Hafza is pretty much something I always take, having MSV is a big deal. Other than that, typically an Azra'il haris with doc + Rafiq. Other Haris of whatever you like. Ghulam are decent and cheap as hell, so never a bad option.
Core: Djan HMG, Burkut LRL, Hafza FO Haris: Azra'il HMG, Rouhani, Hafza HRL Haris: Ghulam Lt +1 CT, Ghulam Hacker, Ghulam Sniper 3 Hawwas (KHD, 2x FO) 3x YuanYuans That is my Allcomers List
Group 1 is Djan Core + Azra'il Haris (depending on the opponent I switch to 5 man Djan Core + Solo Azra'il) plus 1 YuanYuan (for AD/Parachutist) and 2 Hawwas FO/KHD Group 2 is Ghulam Haris as some kind of ARO, Hawwa FO and 2 YuanYuan (1 of them deployed normally to provide Smoke for Djan HMG)
I doubt Ghulam sniper has any use... maybe a variation like this? Strange list GROUP 1 9 1 1 ────────────────────────────────────────────────── AZRA'IL AP Heavy Machine Gun / Heavy Pistol, CC Weapon. (1.5 | 40) SEKBAN (Doctor [+3]) Boarding Shotgun ( | MediKit) / Pistol, CC Weapon. (0 | 28) LEILA SHARIF (KILLER Hacker) Shock Marksman Rifle, E/M Mines, D-Charges / Breaker Pistol, CC Weapon. (0 | 20) DJANBAZAN Heavy Machine Gun / Pistol, CC Weapon. (1.5 | 34) BURKUT Engineer Submachine Gun, Light Rocket Launcher(+1 Dam), D-Charges / Pistol, CC Weapon. (0.5 | 31) HAFZA Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 15) HAWWA' (Hacker, Hacking Device) Boarding Shotgun, D-Charges ( ) / Pistol, CC Weapon. (0.5 | 26) HAWWA' (Minelayer) Submachine Gun, Grenade Launcher, Shock Mines / Pistol, CC Weapon. (0.5 | 21) HAWWA' (Minelayer) Submachine Gun, Grenade Launcher, Shock Mines / Pistol, CC Weapon. (0.5 | 21) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, DA CC Weapon. (0 | 8) GROUP 2 ────────────────────────────────────────────────── 3 2 2 GHULAM (Lieutenant [+1 Command Token]) Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 15) GHULAM (Forward Observer) Rifle, Light Shotgun, Flash Pulse / Pistol, CC Weapon. (0 | 12) GHULAM (Number 2) Rifle, Light Shotgun, Panzerfaust / Pistol, CC Weapon. (0 | 13) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, DA CC Weapon. (0 | 8) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, DA CC Weapon. (0 | 8) 5 SWC | 300 Points Open in Infinity Army
Well... it is a Burst 2 long-ranged ARO with DAM 15 Shock. If there's a suitable LoF on the table for it to cover, I mean, why not? The Ghulam Haris isn't going to be doing much anyway, as you'll be needing the Orders they provide to power the Yuan Yuan.
I've played a full core of djanbazan (with two hafzas) against SSA with nice results. So djanbazan box is really useful, unfortunately also is OOP. I hope that QK will be renovated soon with a new box of this guys.
There's definitely some food for thought here. I'm curious what people's opinions of Jannisaries are, Should i bother trying to hunt down the HMG? I also have all the Sekban and Odalisques and are they worthwhile?
Sekban HRL (or Hafza HRL) in Haris with Azra'il Feuerbach. Third man being a doctor - Rouhani or Sekban Doc. They do wonders for long-range firepower.
I don't play QK, but this looks like a fun Haris that could do a lot of objectives: Doorkicker Haris ────────────────────────────────────────────────── 3 ODALISQUE Spitfire, Nanopulser(+1B) / MULTI Pistol, PARA CC Weapon. (1 | 31) DRUZE (Hacker, Killer Hacking Device) Combi Rifle, Pitcher, D-Charges ( ) / Viral Pistol, CC Weapon. (0 | 28) BURKUT Submachine Gun, Heavy Flamethrower(+1B), AP Mines, D-Charges / Pistol, CC Weapon. (0 | 27) 1 SWC | 86 Points Open in Infinity Army