Essentially, I find the interaction of this skill and these two missions to be both incredibly convoluted and potentially very imbalanced. The rules state explicitly that if the Jumper "trooper" (which is actually several troopers, somehow) becomes the lieutenant, than the controlling player will not suffer Loss of Lieutenant unless all of the component troopers are incapacitated. It seems to imply that this Loss of Lieutenant state occurs whether or not AI Beacons remain on the table. If that's the case, does one have to kill all of the proxies (and possibly the enemy AI Beacons) to achieve a lieutenant kill, as none of the component troopers are technically the lieutenant? If that's the case, is it possible to spend your lieutenant order on a Jumper collective, as none of the troopers that can be activated by the order are technically the lieutenant either?