I have too many Fusiliers. I think about 12 or so. So it's kind of a shame that in my normal games I usually use no more than two. But with Varuna out I think I can finally do what their fluff says: With that in mind I made this: Spoiler: The Army The Army ────────────────────────────────────────────────── GROUP 1 10 BIPANDRA Combi Rifle, Nanopulser / Pistol, Knife. (0 | 23) FUSILIER HMG / Pistol, Knife. (1 | 18) FUSILIER Combi Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 14) FUSILIER Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12) KAMAU (Fireteam: Haris) Combi Rifle / Pistol, Knife. (0.5 | 21) KAMAU Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 28) KAMAU (Multispectral Visor L2) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 32) FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) GROUP 2 4 2 FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10) HELOT MILITIAMAN Shock Marksman Rifle / Pistol, Knife. (0 | 13) HELOT MILITIAMAN Shock Marksman Rifle / Pistol, Knife. (0 | 13) PEACEMAKER Heavy Shotgun + AUXBOT_3 / Electric Pulse. (0 | 21) AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4) ZULU-COBRA (Sensor) Combi Rifle, Jammer / Assault Pistol, Knife. (0 | 29) ZULU-COBRA (Sensor) Combi Rifle, Jammer / Assault Pistol, Knife. (0 | 29) 6 SWC | 300 Points Open in Infinity Army Would that be the best way to get the most out of the blue berets or can you think of a better way? It'll be a while before I can test it out, but I fully intend to.
id lose the haris and get more fusiliers, just run a 6 man core Also probably run 2 FO fusiliers given B2 flashes are good AROs and you already have bipandra there
Here's my attempt at a mostly fusilier list: Varuna Infantry Division ────────────────────────────────────────────────── GROUP 1 9 1 FUSILIER HMG / Pistol, Knife. (1 | 18) FUSILIER HMG / Pistol, Knife. (1 | 18) FUSILIER Combi Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 14) FUSILIER Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 12) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12) ZULU-COBRA Hacker (Killer Hacking Device) Breaker Combi Rifle / Pistol, Knife. (0 | 28) PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14) PALBOT Electric Pulse. (0 | 3) PALBOT Electric Pulse. (0 | 3) TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5) GROUP 2 7 3 FUSILIER MULTI Sniper Rifle / Pistol, Knife. (1.5 | 18) FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12) CROC MAN (Forward Observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 32) HELOT MILITIAMAN Shock Marksman Rifle / Pistol, Knife. (0 | 13) HELOT MILITIAMAN Shock Marksman Rifle / Pistol, Knife. (0 | 13) HELOT MILITIAMAN Shock Marksman Rifle / Pistol, Knife. (0 | 13) GROUP 3 1 WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3) 6 SWC | 300 Points Open in Infinity Army I avoided mixed links to keep the focus on fusiliers; I feel it's weaker as a result, though less so than I'd expected when I started building it. Group one's link spends the turn attacking, then goes to ground. Group two's link fuels the crocman then takes the link team for AROing. The Helots die to delay warbands.
I would mix the links. If you accept the machinist as an Fusilier, I would recommend this changes The Army ────────────────────────────────────────────────── GROUP 1 10 KAMAU (Multispectral Visor L2) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 32) FUSILIER HMG / Pistol, Knife. (1 | 18) FUSILIER Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) KAMAU (Fireteam: Haris) Combi Rifle / Pistol, Knife. (0.5 | 21) KAMAU HMG / Pistol, Knife. (1 | 28) MACHINIST (Varuna Div.) (CH: Mimetism, Stealth, Aquatic Terrain) Combi Rifle, D-Charges / Pistol, Knife. (0 | 17) GROUP 2 5 2 FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) BULLETEER Spitfire / Electric Pulse. (1 | 23) PEACEMAKER Heavy Shotgun + AUXBOT_3 / Electric Pulse. (0 | 21) AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4) ZULU-COBRA Hacker (Killer Hacking Device) Breaker Combi Rifle / Pistol, Knife. (0 | 28) ZULU-COBRA Lieutenant (Sensor) Combi Rifle, Jammer / Assault Pistol, Knife. (0 | 29) HELOT MILITIAMAN Submachine Gun, Light Rocket Launcher / Pistol, Knife. (0.5 | 9) TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5) 6 SWC | 299 Points Open in Infinity Army