How does Forward Deployment change area where I can deploy my model in mission like Power Pack? Can it deploy in a rectangle 20x16" (with FD(+4")) with a sharp corner or a rounded one (which corner's radius is equal to 4")?
I always play it as 20x16". The mod is +4" which hints it is an addition, and the simplest way to add four to 16x12 is 20x16. A circular corner radius would have worked if the mod was simply FD(4") to mean 4" beyond where you could otherwise be deployed. But as it is FD(+4") there should be an addition involved.
I see what you mean, but the wording is The number of inches that those Troopers may deploy beyond their Deployment Zone appears between round brackets in their Unit Profile which suggest that you can deploy in your DZ and up to 4" away from it. Going ont 20x16" puts your far point at almost 5.5" away from your DZ which stands against RAW.
And how do you get 5.5" ? I doubt RAI intends that I need to solve for exponents and roots. Interpreting +4 as simply +4 on each DZ values is much more manageable and therefore probably more in line with intended. If FD(+4") is for inch beyond the DZ, in a circular distance, then what is that + means in +4" ? You usually can't so normally is 0, but with +4 it becomes 0+4=4 ? Between 12+4=16 and 0+4=4" beyond, I'd go with the first option. Anyway, in both case the rectangle would be described as 16x20; with or without a rounded corner, a rectangle side lengths is the outside dimension. I don't remember how rounded corners and beveled corners are described but anyway, there is nothing wrong with asking the question officially to get an exact answer.
I always played it as "choose an edge of the deployment zone and place the model up to X" forward of this position.
I’ve played it with a rounded. Just doing a 20x16 rectangle gives you a lot more space to deploy on what’s supposed to be a very restrictive deployment. Then again, infiltration completely fills in the weird dead zone, so there is precedent for skills to give you way more deployment room on these missions. Anyway I’m not quite sure why you’d think you need to any trigonometry Robock. You’re just grabbing your ruler and measuring 4 inches from any DZ edge you fancy to get a rounded corner shaped DZ
Powerpack used to have specific wording to allow FD lvl2 to deploy anywhere in the half of the table. That's since disappeared so my assumption has been the intent is you use a DZ with a rounded corner. Basically deploy the model and make sure the entire base is within 8" of some point of your normal DZ.
this sounds like the most logic thing to do. The example with the rectangles is (imho) based on the assumption, that 3 of the 4 edges are the end of the table, so the Power Pack DZ is a very unique thing. RAW means to me 4 or 8 inches from any part of the DZ, which leads to a quarter circle on the edges.
Happy to answer that. I would use an image, but I'm afraid I would butcher it in Paint. Let's imagine rectangle 16x12". If you add 4" in your manner we could split the bonus area into 2 rectangles 16x4" and 12x4" and a square 4x4". If we would measure 4" distance from the DZ my way we would get a quarter of a circle with 4" as a radius. Difference is the circle will be smaller than the diagonal of 4" square. The said diagonal would be 5.6569" in length (it's a square root of 2 multiplied by 4"), but I rounded it down to 5.5" because you can't fit a round base into squares corner Going strictly by the RAW I am leaning toward this approach, wchich indeed would be a rectangle with a rounded corner. I was there from the beginning, but I think I wanted to make sure RAI wasn't far from that.