For Ikari this is almost a must have for me. It just provides so much for them! 1. Team Pro helps to keep the Ikari links together 2. +3 to the Yuan Yuans jump PH is a big help to get them on target. Without spending an order. If i don't have an EVO they are going to walk on or be deployed with the rest. 3. One of the few hackers we have and I think worth it. 4. Overclock can be great to put on the Rui Shi, Lu Duan and even the Fugazi. 5. Comes with Baggage. This has been big for me on those missions that can use it. Not bad for Panzerfaust refills as well! Edit forgot a little: 6. Double unconscious..
Oh another few things. 7. Removes -6 to Sat-Lock. Great for a Wu Ming LGL or Son-Bae follow up. if you are going to sensor, you might as well Sat-Lock since there's no negative to it. 8. Re-roll to a failed Hack!!! It's only one die but it's better than none! Here’s a list making good use of the EVO List 1: The obvious thing is the +3 PH for the Yuan Yuan’s. The main thing I want is Team Pro to keep my Kiesotsu team together. Overclock can be used on ALL of the remotes. Overclock is good but I can also start the game with Assisted fire on one of the Remotes. The Pathfinder can use Sat-Lock instead of just Sensor too. Ikari Company ────────────────────────────────────────────────── GROUP 1 9 1 3 TANKŌ Missile Launcher / Pistol, Monofilament CC Weapon, Shock CC Weapon. (1.5 | 32) BRAWLER (Multispectral Visor L2) MULTI Sniper / Pistol, Knife. (1.5 | 28) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) RUI SHI Spitfire / Electric Pulse. (1.5 | 20) TANKŌ (Fireteam: Haris) Blitzen, Light Shotgun / Pistol, Monofilament CC Weapon, Shock CC Weapon. (0.5 | 24) BRAWLER Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 16) BRAWLER Hacker (Assault Hacking Device) Submachine Gun / Pistol, Knife. (0.5 | 17) YOJIMBO Contender, Nanopulser, Smoke Grenades, CrazyKoalas (2) / Pistol, DA CCW. (0 | 21) GROUP 2 5 4 4 PANGGULING Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 8) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 8) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 8) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 8) LÙ DUĀN Mk12, Heavy Flamethrower / Electric Pulse. (0 | 21) BOUNTY HUNTER Submachine Gun, Akrylat-Kanone / Breaker Pistol, Knife. (0 | 12) PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) 6 SWC | 299 Points Open in Infinity Army List 2. The EVO stays close to the Druze to use it’s Baggage should they need more Panzerfaust. It can also put Assisted Fire on the Sierra or, again, Team Pro on the Druze link. Ikari Company ────────────────────────────────────────────────── GROUP 1 10 1 DRUZE (X Visor) Combi Rifle, Chain-colt, Panzerfaust / Viral Pistol, Knife. (0 | 25) DRUZE (X Visor) Combi Rifle, Chain-colt, Panzerfaust / Viral Pistol, Knife. (0 | 25) DRUZE HMG, Chain-colt / Viral Pistol, Knife. (1.5 | 29) DRUZE Hacker (Killer Hacking Device) Combi Rifle + Pitcher, D-Charges / Viral Pistol, Knife. (0 | 25) TANKŌ Missile Launcher / Pistol, Monofilament CC Weapon, Shock CC Weapon. (1.5 | 32) PANGGULING Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16) RUI SHI Spitfire / Electric Pulse. (1.5 | 20) BRAWLER Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 16) TOKUSETSU KOHEI Engineer Combi Rifle, D-Charges / Pistol, Knife. (0 | 14) GROUP 2 3 3 3 YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 8) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 8) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 8) SIERRA DRONBOT HMG / Electric Pulse. (1 | 25) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) 6 SWC | 294 Points Open in Infinity Army
Remember that you can refill Yojimbos Koalas as well. Place the first 2 defensively and then fill up with another 2 and bring them with him up the board.
Yes! Perfect for those missions that you need to keep the Lt. or something alive. start the Lt. and him close. Set the Koalas, then refill for more.