We tried taking them on missions a few times and they just feel waaay underwhelming. Does everyone have the same expierience with them or there's a way to make them shine? Out of those two Rahman seems more or less combat capable with AP Rifle + all those biotech switches and ability to snowball his burst with (One from combat training skill and one from helmet). Still, that doesn't feel like enough to put much damage into enemy. (To be fair, at this point I'm comparing everything with Ume who can do her mighty BLAM and get 10+ in one shot and still get no damage back due her hidden state) His "flip to inflict 2 to everything on the table" card is awesome though. In Trisha's case - I have no idea how to make her work. She just doesn't have any tools to make her work. 3 activations with something like Feuerbach may look good, but it only manages to inflict damage like 1/10 times. And there's not enough Expandable equipment in the game to make her liit skills work - just blitzen and grenades. And again she cant add any more dice to the roll (except for one Focus) to do any guaranteed damage. Is she supposed to be played differently? Like some lil' 2nd hacker with DHD (the only one you can get without hacker skills) and other stuff?