Just a quick sanity check, what are the various mods a trooper would suffer under the following circumstances? 1. Dodging a mine they do not have LOF to 2. Dodging a mine they do have LOF to, but the mine is in a nimbus plus zone 3. Dodging a mine they do have LOF to, but the trooper dodging is in a nimbus plus zone 4. Dodging a mine they do not have LOF to, but the trooper dodging is in a nimbus plus zone Cheers.
3. Is easy, it's -9. The source of those two MODs are separate so will stack. It's the same situation we see with Dodging a regular DTW from out of LOF while in a Poor Vis Zone: the out of LOF and Poor Vis Mods stack. Situation 4 is just a combination of 1 and 3. So doesn't need to be dealt with separately. So, that leaves 1 and 2 which turn on whether the LOF between the Dodger and 'attacker' is relevant in the case of a Mine or whether the -3 for Deployable Equipment MOD supplants the LOF MOD for Dodging. The rules aren't clear either way. This appears absolute: "Dodging a Mine: Mines are Template Weapons and Deployable Weapons, so their effect can be Dodged by passing a PH-3 Roll." But this is more ambiguous: "Dodging Template Weapons Template Weapons can be Dodged with a PHRoll. A trooper may attempt to Dodge a TemplateWeapon without LoF to the attacker, by passing a PH-3 Roll. The Template of a Deployable Weapon can also be Dodged by passing a PH-3 Roll." "Can also" can either be read as stacking or that it's the same interaction as the 'without LOF' one and so doesn't stack: that is, since Deployable Weapons aren't technically attackers there is no LOF to the attacker so you always suffer the -3 for Dodging a template without LOF. I suspect it's the former, but don't know. Tl;dr 1. Either -3 or -6, don't know 2. Either -3 or -9, don't know 3. -9 4. As 1 + 3
I’m not going to claim that it’s the best evidence ever, but if you’re looking at ARO Dodge for dodging that mine... 1. Line of fire isn’t considered relevant in the ‘dodging multiple things at once’ example for Dodge. And, from IJW’s keyboard to the El’s screen: https://forum.corvusbelli.com/threads/aro-and-mines.1614/#post-23905 It's a MOD that's applied for templates from a Deployable Weapon or you can't see the attacker, so no it doesn't stack. See http://infinitythewiki.com/en/Template_Weapons_and_Equipment#Effects
Aha, good find. So the penalty for change facing, dodging from outside LOF and dodging a mine is in all cases the same penalty. This still leaves the nimbus question subject to resolution. But thanks :)
It resolves that as well. We know from previous discussions that the 'from out of LOF' penalty and the 'through a Low/Poor Vis Zone' don't stack because the through a Zone penalties are only applied in situations where LOF is required. We now know that 'from out of LOF' and 'Deployable Weapons' penalties are of the same type: Dodges taken with these MODs don't require LOF to the attacker. Given that, then Deployable Weapons penalties and 'through a Zone' penalties won't stack. LOF is irrelevant to mines, instead they have the generic Deployable Weapons templates MOD. This is clearer if you read the FAQ: "A: The MODs apply whenever Special or plece Equipment requires LoF and is declared from, into or through a Low or Poor Visibility Zone. Note that if the trooper is within the Visibility Zone also applies to Dodge Rolls against template Weapons from outside LoF. So: * Any Dodge declared inside Low/Poor a Visibility Lone sutters the negative MOD, even in Close Combat or if the Dodge didn't involve LoF. * Any Dodge which LoF to the enemy trooper passes into/out/through a Low/Poor Visibility Lone sutfers the penalty. The negatTIve MOD will also apply to the Engage" Emphasis mine, but it shows why Dodging Mines wouldn't be affected: 1. Dodging a mine is a -3 MOD irrespective of LOF 2. The second clause does not apply because mines are not enemy troopers.