So basically I was wondering how should you deal with dodge smoking multiple aro's, from different angles. "Unlike other Special Ammunition, Smoke can be used to avoid enemy Attacks, but only if those Attacks require LoF and a Roll, and their LoF is blocked by the Smoke Circular Template being placed. " Now, I assume, that if you lose LoF to one of your opponent due to natural cover it is enough to block LoF of remaining enemies by smoke. On the other hand, opponent may raise a valid concern that aforementioned smoke does not block LoF of first enemy, ergo it does not fulfill "and their LoF is blocked by the Smoke Circular Template being placed" condition. But I feel like this interpretation would lead to certain models (like bikes with MOV 8-x) not being able to dodge smoke in certain conditions due to smoke template not being big enough to cover all of the points of their movement. I also prepared professional visualisation to show off my exceptional computer skills.
That's correct, the Smoke template won't block the LoF of enemy A so they will get an unopposed attack.
Same answer as on the other forum; you must block Line of Fire of the opponent's attacks. In the drawing provided, X will not be able to use Smoke Special Ammunition to protect themselves against attacks from A.