Had this question come up the other day on the Podcast re detonating D-Charges remotely in ARO. My question is regarding my emphasis below of the FAQ, being the ARO must choose the trooper as their target. This is what is confusing me. If a model with D-Charges places it on a trooper, then it must be in base to base and therefore is a CC attack and if successful the D-Charge will automatically go off. There is no way that I can see you could ARO detonate against an enemy trooper as the target. If a model had managed to successfully place a charge against a model (as opposed to an item of scenery) then it would go off per the D-Charge CC rules. Could I get some clarification please that for example if an engineer is granted an ARO are they able to detonate D-charge as their declared ARO any previously placed D-Charge including against scenery pieces and if not could we get an example of using detonate D-Charge in ARO. Thanks in Advance. The FAQ states:- When can an Engineer detonate a D-Charge? A trooper with the Engineer Special Skill may, in the Active Turn, remotely detonate, without range or LoF restrictions and without a Roll, a D-Charge previously planted by themselves or by any other trooper from their army. In the Reactive Turn they may detonate a D-Charge if either of the following is true: - He has Line of Fire (LoF) to a trooper being activated by the Active Player. - Or if the trooper activates within his Zone of Control. AROs must choose the trooper activated by the Order as their target. How many D-Charges can be detonated at a time? One per Order or ARO.
Troopers that are immobilized can get D-Charges placed on them in Deployable mode. If this trooper then tries to Reset to get out of IMM-1, then an Engineer might get an ARO and choose to trigger the D-Charge. Or at a later point, when the same trooper comes across an Engineer and still has the D-Charge attached.