Delaying AROs and potentially losing them

Discussion in '[Archived]: N3 Rules' started by Triumph, Jan 15, 2018.

  1. Triumph

    Triumph Well-Known Member

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    Let's say I have a model about 4" away from an enemy in a marker state, Camo or Impersonation.

    Opponent activates the marker and declares a move short order, and that they will attempt to reach base contact with my model. Neither player is 100% sure that the model is actually within 4".

    I declare that I will delay my model's ARO.

    Opponent moves his marker, it's within 4" after all and reaches base contact and reveals his model.

    However do I now lose my ARO because his second skill in the order won't be the one revealing said model?
     
  2. Thaddius

    Thaddius Well-Known Member

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    Depends what your facing is relative to the camo marker.

    If the camo marker at any point can be seem from your front arc you'll get to ARO normally as they are considered revealed for the entire order.

    If the camo marker is in your rear arc for the entire order and you do not have sixth sense then you would not get an ARO. As camo gives you stealth and part of stealth is being able to get into b2b from out of LoF and not be ARO'd against.
     
  3. Triumph

    Triumph Well-Known Member

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    Maybe I've got the timing on declaring the Delay wrong. Do I wait for the opponent to complete the first half of his order before declaring delay, or do I need to declare it as soon as he signals what he's doing with the model but before we complete the first part of the order?

    I was under the impression that I needed to declare it as soon as he declares what he's doing.
     
  4. macfergusson

    macfergusson Van Zant is my spirit animal.

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    So you can declare to Delay an ARO against a Camo marker after the active camo declares it's first short skill. If you Delay, and the camo marker doesn't do something to reveal itself, you have lost that ARO opportunity. If you don't declare an ARO, and don't declare that a model Delayed, you don't get anything.
     
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  5. Triumph

    Triumph Well-Known Member

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    Nevermind I've figured out where the confusion is coming from. The text from ARO suggests you need to declare AROs as soon as your opponent declares his first short order.

    But it's contradicted by the order expenditure page which is then linked after that text and I assume the correct interpretation. Probably translation issues.
     
  6. macfergusson

    macfergusson Van Zant is my spirit animal.

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    There's nothing contradictory about it. You declare AROs after the first part of the Active Order is declared (whether that is first short skill or a single entire order skill). In the case of a camo token, you have the option for that declaration to be "Delay in case of a reveal."
     
  7. Triumph

    Triumph Well-Known Member

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    There is. The term immediately after is used. The text suggests as soon as my opponent declares what his first short order is that I must interject with my response.

    Whereas the order expenditure link says you can do it after he finishes actually executing and completing the movement of a model.
     
  8. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Its not contradictory, it's just that for Skills that involve movement the 'declare' bit involves saying where you want to move the model to, measuring the distance and moving it.
     
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  9. Triumph

    Triumph Well-Known Member

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    You and I clearly have very different definitions of declaring something. From my perspective declaring and actually doing something are very different.
     
  10. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Everything but movement is 'actually done' in the Resolution Step of the Order. Movement is done when declaring the move.
     
  11. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Note that in the Order Expenditure Sequence, measuring and moving the trooper is all part of the same 'Declaration of the X Skill' step, it's not a separate process.
     
  12. Robock

    Robock Well-Known Member

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    The game has its own definition of declaring, while the English definition is "to say something", to announce, or to pronounce; in the game Declaring a skill has a longer sequence of thing happening.

    Declaring a Move Skill includes not only announcing your intention (where you want to move), but also measuring and displacing the figure.

    Declaring a BS Attack skill includes announcing your choice of weapon and target and how you assign Burst, and nothing more. Measuring distance and calculating modifiers is done at a later time.
     
    Sabin76 likes this.
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