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Darkhorse units

Discussion in 'Haqqislam' started by Natsymir, Jul 15, 2020.

  1. Natsymir

    Natsymir Well-Known Member

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    Lately, it has felt like all my vanilla Haqqislam lists are the same. Basically, I feel some profiles are so ridiculously good and outstanding, that they deserve to be in more or less every list. This more or less, is how all my lists look nowadays, and it leaves very little room for anything else:

    Haqqislam
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]7 [​IMG]1
    BARID Hacker (Hacking Device) Lieutenant Rifle + Pitcher / Pistol, Knife. (1 | 21)
    LEILA SHARIF Hacker (Killer Hacking Device) Shock Marksman Rifle, D-Charges / Breaker Pistol, Knife. (0 | 20)
    MUKHTAR (Multispectral Visor L2) Red Fury, 2 Nanopulsers / Pistol, Knife. (1 | 37)
    GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
    NASMAT Electric Pulse. (0 | 3)
    NASMAT Electric Pulse. (0 | 3)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
    RAFIQ REMOTE FTO (Fireteam: Duo) Red Fury, Sniffer / Electric Pulse. (0.5 | 22)
    FIDAY Rifle + Light Shotgun, Antipersonnel Mines, Smoke Grenades / Pistol, AP CCW, Knife. (0 | 31)

    GROUP 2[​IMG] [​IMG] [​IMG]1 [​IMG]9 [​IMG]4
    MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
    MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
    MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
    MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
    DAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)
    DAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)
    DAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)
    MONSTRUCKER Submachine Gun, Chain Rifle, Drop Bears / Pistol, Knife. (0 | 13)
    WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3)
    GHULAM Sniper Rifle / Pistol, Knife. (0.5 | 16)

    4.5 SWC | 255 Points

    Open in Infinity Army

    The Fiday is sometimes exchanged for an Hassassin Ayyar, and Leila Sharif might be switched for a Barid Killer Hacker (due to them having Lightning), or even a Ragik Assault Hacker (if I really expect the enemy to have a TAG). A Tuareg Sniper is often added as well. Hafsa with Spitfire is another common add-on, as well as Bashi Bazouk if I face Nomads (for clearing out KrazyKoalas). I sometimes skip the Rafiq in order to not have to have an engineer. In the past, I used to love the Asawira and the Muyibs, but I sadly feel like they no longer have any place in vanilla. I also used to run Djanbazans, but the sniper seldom amounted to anything, and the HMG Djanbazan is totally eclipsed by the Mukthar these days... I did run Tarik Mansuri as well, in the past, but I feel units that expensive really cuts into my regular order pool too much due to all the semi-compulsory Haqqislam irregulars. Tarik basically mandates having a Chain of Command as well, and I hate the Farzan CoC because it has a boarding shotgun, and I want rifles/submachine guns on my cammo markers, so they can do supression fire.

    I'm starting to worry that the game has gotten to a point where some armies just have units that are stupidly compulsory (like the Muttawi'ah, the Warcor, and the Mukthar with Red Fury). But I'm hoping to be proven wrong, and that's what this thread is about!

    Can you give me tips on interesting units/profiles that I might have missed in Haqqislam?
     
    #1 Natsymir, Jul 15, 2020
    Last edited: Jul 15, 2020
    bladerunner_35 likes this.
  2. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    Try some things that are not ridiculously good?
     
  3. Hey Yella

    Hey Yella Active Member

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    Have you tried the Infinity Random List Generator? http://www.infinityutilities.de/randomlistgenerator

    I've used it with some friends for fun and it spits out random units to play with. Because it is random we have been forced to play with non maximized lists which has created a lot of fun challenges. It gave me some new appreciation for units I never really used before. Plus it was a lot of fun.
     
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  4. colbrook

    colbrook Grenade Delivery Specialist

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    I don't play Haqq but I've always had a healthy respect for Kum when they've been used against me.

    I think a lot of people pass them over in favour of Ghazis because both are Dogged and have Smoke, but their speed adds a real threat vector. Being able to fling a large DTW or pair of LFTs into the enemy back field is super scary, and they've just enough CC to be a threat to most skirmishers and TO troops. They can often be in range to threaten skirmishers after just their Impetuous order!

    Having the smoke LGL alongside tossed smokes adds a touch more flexibility too, trading a little accuracy for being able to place the smoke in a much larger area.
     
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  5. QueensGambit

    QueensGambit Chickenbot herder

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    I think it's a sign that Infinity is quite well-designed, that many players agree that there are a lot of auto-include units, but nobody agrees on which units they are!

    I too find myself running basically the same vanilla Haqq list over and over, but mine looks very different from yours. In fact, I think the only overlap is the Mutts and the Mukhtar.

    Personally I don't mind running the same list over and over, in fact I prefer it. That's how I improve, by practicing and learning how to play my list. And thematically I like knowing who my "team" is, and I can focus on painting a small number of models as well as I can. When I wanted more variety, I got it by trying a second faction rather than by trying different Haqq units.

    But if you want variety, maybe try playing the Hassassins. Your list already almost looks like a Hassassins list, all you would lose is the Mukhtar and that's one of the units you're sick of anyway. A defensive Ghulam core would improve your AROs while also freeing up points to get more variety in the rest of your list. Or an active Muyib (or even Govad nowadays?) core would give you a change in playstyle and a chance to use your Asawira again.

    Anyway, I don't think vanilla is in a bad place. I don't think that any two Haqq players have the same go-to list. Except that we all take Mutts, but that's fine, they're a defining feature of Haqq's playstyle and it's good that factions have distinct playstyles.
     
  6. emperorsaistone

    emperorsaistone Well-Known Member

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    Well you already mentioned some alternatives yourself and due to Vanilla beeing quite a big faction and the sometimes questionable internal balance, its quite natural, that you end up with a core of models once you found what works for you.

    In defense of the Djan Sniper, imagine playing against something with a lot of smoke tossing warbands...or just McMurder. It can save you butt in these cases.
    And why would playing Tarik mandate a CoC? You dont have to play him as your Lieutanant. It just paints an even bigger target on his turban. Granted he is very much dependent on a three dimensional table layout, which isnt always the case, but when it is, then he is a nightmare. Especially with a forward deployed Doc like Hakim, Halqa or Tuareg.

    Speaking of Halqa, I like those dudes. Yes, they cost about the same, as the grandiose Hunzakut, but they are regular. I often use at least one of them, mostly the Doc for Tarik or a Infiltrated Nahab. Imagine the latter, having a cheapish Doc already deployed on the same roof as the RF Nahab, ready to heal him after a lucky ARO that got through. The HMG as flanker can also be quite a nasty thing to deal with. And the GL starts in good range for speculative shots. Very useful in missions where you have to kill the LT or HVTs.

    Namurr...damn expensive but they can do work. Far better than the Ayyar imho. Fast, mobile, doesnt care about terrain, decent stats and specialist. Can take a ML crit until N4 hits...which means you get to your target, if you not bathe in AROs. If you have to, HD2 gives you a chance to survive. Very useful for those desperate runs on objectives last turn. The E-marat is golden. Shower a TAG and IMM2 it while tanking the Flamethrower. And then, if necessary, get into CC and introduce it to your D-Charges.
     
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  7. RobertShepherd

    RobertShepherd Antipodean midwit

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    You can straight swap any list that includes panzerfaust Daylami with light grenade launcher Daylami for a very interesting variation. If you use a coordinated order to get them (and any of your other useful irregular models) forward early in the game, they can put pressure on your opponent to come dig them out that's really useful even if they kill nothing. This interacts very positively with a jammer defensive net, since you really need to create pressure on your opponent to push into you to maximise the utility of jammers.

    As a minor secondary note, your list doesn't include a libertos. They're pretty great. Might be something to try out.
     
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  8. RobertShepherd

    RobertShepherd Antipodean midwit

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    If you wanted to run something completely off-meta, and your local community has reached that point in the KHD overpredation cycle where there aren't actually tonnes of killer hackers floating around in most lists, you can run a hilarious Haqq infowar list at low cost by combining a hunzakut, a couple of Barid hackers (any variation, but at least one vanilla or AHD), and a guided missile remote (or daylami LGLs, or both). With lots of forward observers, BS12 pitchers, deployable repeaters and potentially multiple sources of spotlight, you can pull some really janky guided and spec fire plays that often aren't expected.

    It's not a super strong list because there's inherent order efficiency and reliability problems with spotlight, but it is pretty hilarious for a game or two.
     
  9. CabalTrainee

    CabalTrainee Well-Known Member

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    Never ever try to play PanO if you think Haqq has that problem. But overall i believe this is built into infinitys core game. I personally end up with very similar lists for all my sectorials after playing them for 1 year. At that point all changes seem like a downgrade. The only chance to really do different stuff is if i ask my opponent if we both want to try random stuff.
     
  10. HotFreshTofu

    HotFreshTofu Well-Known Member

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    What missions are you usually playing? And who are your regular opponents?

    While you have chosen individually strong pieces, you don't build lists for general purposes typically. You should have missions in mind.

    If you are simply enjoying list building for the fun of it, I suggest picking an ITS mission and specifically building a list that you feel would play strongly in that specific scenario.

    As for the list you've posted:

    The only things that are probably auto includes are the Ghazi and Mukhtar. Mukhtar could be subbed for the other msv2 , but basically, he's the best.

    beyond that, you have to consider your objectives, which unit you feel like playing.

    In short, I disagree.
     
  11. HotFreshTofu

    HotFreshTofu Well-Known Member

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    I'll elaborate and give you some food for thought that might let you have some fun in Army 6.

    Make a list surrounding the Al Fasid HMG. This is a unit which is not entirely clear if it is worth it's points cost or not. It is costly, but it fulfills several rolls very well. Mine layer, smoke, and lgl alone are 3 excellent tools. It could be fun to try using him, and throw a wrench into your list building, without shooting yourself in the foot.

    He can still win games, you just have to be creative.
     
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  12. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    QK has a lot of darkhorse units and you are often forced to play them. QK lists are squishy and cannot trade their pieces well when we're not talking Yuan Yuans and Bashis. Kaplans? Druze? Djanbazans? These guys are nothing close to signature Haqq trade pieces and neither are they particularly powerful. Even Sekbans that are on a cheaper side of the spectrum do not feel like the guys you'd trade for other models with chain colts.
     
  13. Rhys

    Rhys Active Member

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    I always bring a Lasiq with VSR.

    Occasionally one with a standard VR too.
     
  14. Brokenwolf

    Brokenwolf Well-Known Member

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    in N4, MSV 1 can shoot through smoke (with a -6 penality). The Govad sniper and ML might have new life against warbands.
     
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  15. Xeurian

    Xeurian Well-Known Member

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    Govad's stock in HB certainly went way up for myself. Also lets them synergize with the Ghazi and Muyib smoke (if they do indeed keep smoke).
     
  16. Barrogh

    Barrogh Well-Known Member

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    We need more info on the matter tbh. As it is now, I believe applying -6 both to your gunner and a target piece is oftentimes counter-productive in regard to order economy even if placing smoke was order-free (which it currently almost can be, possibly coming from Impetuous / Irregular order).

    But like I said, I'd rather wait and see whether smoke dodges, smoke retaliation, smoke sources and even stuff like link bonuses (hello, 4 ppl bonus) etc. will remain the same.
     
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