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Cube Jagers

Discussion in 'Tohaa' started by AunEL, Jan 11, 2019.

  1. AunEL

    AunEL New Member

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    Hi guys,

    Came to see what's new in Magonus's guide and was quite surprised he rated Jagers so low.
    I play against Yu Jing and USAriadna a lot and those armored units and HI are a nightmare as Tohaa has few anti-armor options. I spent soooo many orders in fruitless attempts to wound those 3+ ARM models in cover with B5 spitfires, our most common assault weapon. We have great K1 and Viral, which doesn't usually work great against HI, but the distance is an issue, I remember spending an entire turn trying to cross the field to smoke out that annoying Yan Huo just to get an unlucky crit in the face when I finally get there, so in my opinion AD E/Mitter is godsend. I have a solid record of using it successfully, disabling Movangs, Blackjacks and other guys spending only a few orders.
    Stats are not great, sure, and a few weeks ago I spent an entire order shooting Movang in the back unopposed and never land a hit, but usually Jagers need only a few orders to favorably exchange them for a good model and probably eat an order or two in opponent's turn. Or die. Fast and painlessly.
    They might not be very good, but given the lack of anti-HI options, for Tohaa they can fill a certain niche. Didn't find any discussion on Jagers in our section, so I'm intrested in fellow artichokes opinion.
     
    Abrilete likes this.
  2. ChoTimberwolf

    ChoTimberwolf Artichoken Friend

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    What I like doing with jagers is to get them in a good Position and then suppressive fire, quite often he stops the enemy quite a bit
     
  3. Zewrath

    Zewrath Elitist Jerk

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    I have no respect for anyone scoring the Krakot Renegade 2/5.
    He's absurdly good and you get almost too much for what little he costs. The general rule of thumb is if your faction is able to get him you field a minimum of 1, he's borderline auto-include.
     
    nehemiah likes this.
  4. n21lv

    n21lv SymbioHate

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    I never looked at Jaeger as something I would take in my list. He literally does nothing for me. If I need a paramedic, I'll probably take a Kamael or Sakiel. If I need anti-tank, I'll take Sukeul or just a Triad of Makauls. And believe me, K1 combis are really frightening, especially for TAGs, since they rarely can claim cover due to their size. For ARM3 Fire and Viral/DA CCW is really the way.

    Edits: autocorrect typos
     
    Ben Kenobi likes this.
  5. n21lv

    n21lv SymbioHate

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    Also, he's not that good because he's irregular, not linkable, and is a very narrow specialist. In Tohaa you want as little of that as possible, because we don't have much synergy with soloists. And also compare that to K1 Sukeul who doubles as a specialist thanks to FO and D-Charges, and can even be your Lt. Or a Makaul Triad which can obliterate almost anything if used properly. I mean, do you know any other way to generate up to 6 hits that damage on 18 (+3 for MA2, +2 PH/B for each Engaged Fireteam member)?
     
  6. Ben Kenobi

    Ben Kenobi Well-Known Member

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    Tried the BS Jaeger when I was beginning with playing Tohaa. He was not bad, but he wasn't good too.
    Therefore I don't play him anymore.

    And against HI there are many possibilities for Tohaa.

    ML Sukeul
    K1 Sukeul
    (HMG Sukeul)
    Sniper Gao Rael
    BS PF Kosuil
    K1 Kosuil
    Maukaul Triad
    LRL Sakiel
    EM Granade Kotail
    BS Gao Tarsos

    I have in 9/10 games no Spitfire in my list and the 10th case is Neema.
     
  7. AunEL

    AunEL New Member

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    Thanks! Your replies give me something to think about.
     
  8. GrantC

    GrantC Active Member

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    I took the SMG one the other day and he worked out great - found a good spot to land and took out I think 3 units in his turn and a couple more in the reactive.

    It's the shock rather than the AP which I benefitted from, against those damned dogged Kuang Shi.

    Admittedly I only took him as it was Firefight and I wanted to use the cool new model, but I'd happily take him again.
     
  9. nehemiah

    nehemiah Well-Known Member

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    The Jager can be very useful as a late game piece. I try not to take on units in face to face fight, but by 2nd or 3rd turn it can be brought in to flank out of place units and shoot them in the back, outside of 8", and out of cover, with selection of ammo types depending on what type of unit you are facing.
    It can also be used as a speed bump for slowing my opponent's key units down in the last turns by bringing it on and putting it into Suppressive Fire along their path. It is unlikely to stop them, but will get them to use at least one order to dislodge it, and often times more if they need to get a better unit into place to take it out.
    Being a specialist it can also come in last turn and grab an objective, or simply secure HVT. Not to mentioning being able to MedKit downed units which may not be close enough to your other paramedics, doctors, or 'bombs.
     
    Abrilete likes this.
  10. colbrook

    colbrook Grenade Delivery Specialist

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    Being the cheapest AD specialist will always give the Cube Jager some purpose.
     
    Abrilete likes this.
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