Combat Jump, MSV and Visibility Conditions

Discussion in '[Archived]: N3 Rules' started by daszul, Dec 14, 2018.

  1. daszul

    daszul Well-Known Member

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    Can you Combat Jump into/onto a White Noise Zone,
    even if the jumping Troop doesn't have a MSV?

    I think it's the same as
    Can you Combat Jump into/onto a Smoke Zone,
    if the jumping Troop does have a MSV-1/-2/-3?


    Effects
    • A White Noise Zone acts as a Zero Visibility Zone, but only for troopers equipped with a Multispectral Visor of any Level, or any other piece of Equipment that specifies the same.
    Visibility Conditions and AD: Combat Jump
    You cannot use AD: Combat Jump nor place the Landing Zone Template inside of, or in contact with, an area with Low, Poor, or Zero Visibility Conditions.
     
  2. Mahtamori

    Mahtamori Well-Known Member

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    White Noise only acts as a Zero Visibility Zone for multispectral visor equipped troopers. It is not a Zero Visibility Zone.
     
  3. daszul

    daszul Well-Known Member

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    So you can jump into it, even with a MSV?
     
  4. tox

    tox SorriBarai
    Warcor

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    Normal and MSV1 models cannot drop in a Smoke zone as it is a ZVZ for them. MSV2+ could.

    MSV(any) models cannot drop in a White Noise zone as it is a ZVZ for them. Normal models could.
     
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  5. Ieldin Soecr

    Ieldin Soecr Well-Known Member

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    As long as the Jumping Trooper does not posses a MSV of any lvl it can jump into white noise zones, as it is no Visibility Zone for that trooper (Sorry Ko Dali :wink:).
    But Trooper with MSV of anly lvl cannot jump into Smoke, as it still counts as Zero Visibility Zone for them, Lvl 2-3 only are allowed to draw LoF through it and ignore the -6 mod for shooting.
     
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  6. daszul

    daszul Well-Known Member

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    So....

    1.) MSV-1/-2/-3 + WhiteNoise = no
    2.) no MSV + WhiteNoise = yes
    3.) no MSV/MSV-1 + Smoke = no
    4.) MSV-2/-3 + Smoke = no
    5.) Nimbus = no

    Point 5 is new but seems obvious to me,
    but Point 4 is still uncertain.
     
  7. Mahtamori

    Mahtamori Well-Known Member

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    Point 4 is a technicality.

    MSV2+ does not allow the trooper to regard the Zero Visibility Zone as a clear area, it only reduces all MOD penalties to 0 and allows LOF to be drawn through the zone. I.e. in programming terms it's still a ZVZ, but all the effects of the function have been commented out.
     
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