Hey guys, I’ve been playing a ton of CodeOne the last few weeks and wanted to share my experience with who I have had the best luck with in C1. Let me know if I'm overrating a unit or you think there’s a hidden gem I’m missing: The Good Orc Troop (LT, HMG) - The LT HMG with 1swc is a profile I really hope moves over to N4! Since the bigger pieces have sub-par or no LT profile it seems like a no brainer for a free order on a BS14 HMG platform. Aquila Guard (HMG) - With how brutal the LI CodeOne can be, having a piece that can auto discover and ignore ODD is almost an auto-include in my experience. The AP Marksman rifle is also a fun option because you can slap LT on it, however I found after a few tries I was really looking for the extra range. Going to feel so lame when I have to make discover rolls again. Nisse (Sniper and HMG) - Nisse is a great piece for the same reason the Aquila is: you'll probably be up against plenty of ODD (*Mimitism -6). The HMG is an extremely potent attack piece, and the Sniper is one of the best ARO pieces in CodeOne. Swiss Guard (HMG and ML) - As long as you're not going up against a sea of Camo, the Swiss HMG can take down almost any ARO piece and hide himself from a counter attack with his -6 Camo. While not as nasty without hidden deployment and circular templates, the Missile Launcher is extremely hard to uproot if you put him in the right location. Really happy CB put the guards in CodeOne! Croc Men (Hacker) - Since FO doesn't exist in Codeone, the crocs get a competitively priced hacker. It's hard to play the shell game if your opponent can count your SWC, however it's always satisfying throwing down a carbonite to stop a rambo run. Fusilier (Paramedic) - The one profile to make two others to the bottom of the list! With command-token rerolls not in CodeOne, a 1pt cheerleader usually picks up the heavy infantry better than machinists, so throwing 1pt at a pretty good "doctor" is a steal! Pathfinder Dronbot - 1pt 6-4 specialist makes a great option when you're high on points but low on specialists. Sierra Dronbot - With no link teams in CodeOne, if you dont have the points for a more potent ARO piece, the classic reaction bot can waste a few orders if placed properly. Fugazi Dronbot - Usually I dont need it, but a .5 regular order is great when your list is especially expensive. Machinist - If you're bringing bots, you cant beat a 1pt engineer/backup specialist.