Code One: Seed-embryo final dot point

Tema en 'Rules' iniciado por paraelix, 28 Abr 2020.

  1. paraelix

    paraelix Seed Embryo Scholar

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    Can we get an official explanation for the purpose behind the "The Trooper cannot be removed from the table" clause?

    I took it to mean it tied to the Coup de Grace reference to Seed-embryo, meaning CdG was the only means of removing a trooper in that state, but it appears many others do not agree and believe that you can still shoot, or otherwise injure, the model into the Dead state to remove them...

    So what is the purpose of this clause? Is it granting a pseudo-immortality to unconscious Shasvastii troops or is it a pointless and confusing line in the rule that means nothing?
     
  2. toadchild

    toadchild Premeasure

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    I'm pretty sure it means "don't take the model off the table even if you don't have a doctor, because it's still relevant to the game".

    Which is to say it's redundant, because nowhere in the C1 rules does it tell you to remove models before they're dead.
     
  3. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

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    I can only assume it is this

    even in the "dead" rule it cites that losing an additional wound in the Shas state still sends it to dead.
    Screen Shot 2020-04-28 at 5.15.59 PM.JPG
     
  4. paraelix

    paraelix Seed Embryo Scholar

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    "Easy learn-to-play rules for beginners"
     
    A DamnDaemon y Alfy les gusta esto.
  5. toadchild

    toadchild Premeasure

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    This appears to have been changed in the recent update.
     
    Sabin76, inane.imp, paraelix y otra persona les gusta esto.
  6. paraelix

    paraelix Seed Embryo Scholar

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    Yep, pointless final dot point has been removed
     
    A Sabin76, Mahtamori y inane.imp les gusta esto.
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