1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Change log

Discussion in 'Rules' started by inane.imp, Apr 30, 2020.

  1. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    5,992
    Likes Received:
    7,073
    First I love the rapid updating of the Code One PDF in response to community feedback.

    However, could we please have a Code One change log thread created and stickied in the News sub-forum?

    A similar format to the ITS News and Updates thread would be fine.

    Thanks again, I am thoroughly liking lots of the changes. Keep it up!
     
  2. TheDiceAbide

    TheDiceAbide Thank you for your compliance.
    Warcor

    Joined:
    Nov 23, 2017
    Messages:
    848
    Likes Received:
    2,782
    Yeah this would be immensely helpful
     
    bladerunner_35 likes this.
  3. Sabin76

    Sabin76 Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    1,708
    Likes Received:
    2,083
    Thirded!
     
    bladerunner_35 likes this.
  4. Vanderbane

    Vanderbane Well-Known Member

    Joined:
    Sep 14, 2018
    Messages:
    473
    Likes Received:
    691
    I agree, and would add that datestamps on the PDF as you update will help a lot, too. I suspect people who are starting out might do what I did and download a copy of the rules to read offline. If two new players have rulebooks with different text, it'd be nice to give them a way to tell which one is more up to date.

    Needless to say, I'd make the same recommendation for N4, where ITS events are going to rely more tightly on the rules being matched
     
  5. Blakhart

    Blakhart Active Member

    Joined:
    Dec 2, 2017
    Messages:
    109
    Likes Received:
    38
    What?! There is a new PDF?
     
  6. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    5,992
    Likes Received:
    7,073
    Exactly. [emoji14]
     
    AdmiralJCJF likes this.
  7. Blakhart

    Blakhart Active Member

    Joined:
    Dec 2, 2017
    Messages:
    109
    Likes Received:
    38
    Please don't take this the wrong way but I have had a pretty shitty day and I'm not really in an "easy going" mood, but is there really a new version of the PDF?
     
  8. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    5,992
    Likes Received:
    7,073
    No problem :) (I'd half thought your first post was joking).

    There are two versions of the PDF.

    If your version states that Regen can be used while in a Null state then it's the most recent version.
     
    AdmiralJCJF, toadchild and Blakhart like this.
  9. Blakhart

    Blakhart Active Member

    Joined:
    Dec 2, 2017
    Messages:
    109
    Likes Received:
    38
    Haha... the ambiguity of the electric veil that is the interwebz. Thank you for clarifying the change and the fact there is a new PDF. That is a change I got from the initial reading but very much so understood that it could be read another way. Cool they "fixed" it so quick.
     
    inane.imp likes this.
  10. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    3,896
    Likes Received:
    7,383
    The other known change is that they removed the confusing final bullet point from the Shasvastii Embryo state about not removing the model.
     
    meikyoushisui and inane.imp like this.
  11. Dyne

    Dyne Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    268
    Likes Received:
    209
    +1
    The ideal option is to add a color code to indicate the changes in the PDF.
     
    bladerunner_35 and Henshini like this.
  12. zapp

    zapp Well-Known Member

    Joined:
    Nov 27, 2017
    Messages:
    665
    Likes Received:
    1,129
    +1 for Changelog
    and thanks to finally have a living rules document!
     
  13. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    3,896
    Likes Received:
    7,383
    A new PDF has been uploaded. So far, the only confirmed changes are that printing and copy/paste are unlocked.
     
    inane.imp likes this.
  14. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    3,896
    Likes Received:
    7,383
    Known Revisions:
    1. April 27 (28,863,056 bytes)
      1. Initial revision
    2. April 29 (23,499,417 bytes)
      1. Regen can be used in Null state
      2. Removal of confusing last bullet point from Shasvastii Embryo state
      3. Added printing and copy/paste lockout
    3. May 7 (23,478,184 bytes)
      1. Printing and copy/paste lockout removed
      2. ???
     
    #14 toadchild, May 7, 2020
    Last edited: May 15, 2020
  15. Mob of Blondes

    Mob of Blondes Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,038
    Likes Received:
    1,136
    First one probably 28863056 bytes with MD5 hash 75f9b6bb1f3e94770e4d00f86451bafa
    (Spanish 28883535 and 1bc831cabadb8588c6743b2d45f6a662)
     
    toadchild likes this.
  16. toadchild

    toadchild Premeasure

    Joined:
    Feb 22, 2017
    Messages:
    3,896
    Likes Received:
    7,383
    Thanks, updated.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation