Can Jaan receive a symbiomate while in Impersonation state

Discussion in '[Archived]: N4 Rules' started by QueensGambit, Oct 28, 2021.

Thread Status:
Not open for further replies.
  1. QueensGambit

    QueensGambit Chickenbot herder

    Joined:
    Jan 31, 2019
    Messages:
    2,213
    Likes Received:
    3,457
    Like the title says. Can you deploy Jaan Star in the Impersonation state, and also assign a Symbiomate to him?

    I don't see any reason why not - the Assignable trait says that it allows assigning equipment to a Trooper, but doesn't say anything about that Trooper having to be in model state.

    However, a lot of people in this thread seem to be of the view that it can't be done: Why don't HB/Haqq Impersonators cost SWC? | Corvus Belli Community Forum
     
  2. Diphoration

    Diphoration Well-Known Member
    Warcor

    Joined:
    Aug 9, 2018
    Messages:
    1,400
    Likes Received:
    2,541
    No, as per the Assignable label.

    https://infinitythewiki.com/Labels

    "When deploying its owner during the Deployment Phase, and only then, this weapon or piece of Equipment can be assigned to Troopers who possess the Transmutation (W) Special Skill, and are present on the game table as a Model (excluding Troopers using Airborne Deployment, Hidden Deployment, Impersonation State, etc.)."
     
    Wizzy, Cthulhu363, Ashtaroth and 3 others like this.
  3. QueensGambit

    QueensGambit Chickenbot herder

    Joined:
    Jan 31, 2019
    Messages:
    2,213
    Likes Received:
    3,457
    That's what I get for reading the wiki too quickly.

    I always wondered why Tohaa players weren't doing this to me all the time, now I know!
     
    Diphoration and colbrook like this.
Thread Status:
Not open for further replies.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation