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Can Antipodes synchronize Civilians?

Discussion in '[Archived]: N3 Rules' started by CabalTrainee, May 21, 2019.

  1. CabalTrainee

    CabalTrainee Well-Known Member

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    As the topic says: Can Antipodes synchronize Civilians?

    The assault pack is technically not a fireteam or performing a coordinated order, right?
     
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  2. Arkhos94

    Arkhos94 Well-Known Member

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    I can't find anything that forbade them to synchronise with a civilian.

    Secondary question would be : could you sync 1 civilian per pack or per antipode ? I would say 1 per antipode based on RAW (each of them is a trooper) but RAI is trickier
     
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  3. xagroth

    xagroth Mournful Echo

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    http://infinitythewiki.com/en/Antipode
    Count as single trooper, so only 1 civvie, I'd say, per pack.
     
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  4. Mahtamori

    Mahtamori Well-Known Member

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    That's still only for Combat Group purposes. If they actually were only one trooper, then putting one of them into a state would put the state on all of them (such as Unconscious)
     
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  5. xagroth

    xagroth Mournful Echo

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    Ok, I will up my game: First effect of the Antipode entry:

    All members of an Assault Pack generate one single Order between them and activate in unison with a single Order

    So all three Antipodes will synchronize (or attempt to) with the same civilian. Every time you try, regardless of you having already a civilian.

    Sure, you can leave only one in contact with the civilian, but that one looks like looking for holes in the rules /shrug

    EDIT: Also, they have Frenzy. If activated => No synchronization with civvies allowed ;)
     
    #5 xagroth, May 21, 2019
    Last edited: May 21, 2019
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  6. BLOODGOD

    BLOODGOD Vampire Hunter

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    Until there's some kind of FAQ saying you can't, each one could synchronize with a different civilian (or two, depending on the scenario rules). It would obviously have to be in different orders and they'd have to not be Frenzied, but it definitely works.
     
  7. Mahtamori

    Mahtamori Well-Known Member

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    Yup, also the same reason why Antipodes (and other groups that act like Ghost: Synchronized) are so damned good at looting missions.
     
  8. tox

    tox SorriBarai
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    Don't bother, i misread
     
  9. Section9

    Section9 Well-Known Member

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    The Assault Pack antipodes can sync a Civvie as long as they haven't gone Frenzied, but K-9 Antipodes cannot due to being G:Sync.
     
  10. Daniel Darko

    Daniel Darko Well-Known Member
    Warcor

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    The Strelok on the other hand is allowed to synchronise the civilian. :point_up:
     
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  11. CabalTrainee

    CabalTrainee Well-Known Member

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    Any chance we can get an official word on this @HellLois ? Local TOs argue because the antipode assault pack works like a coordinated order they cannot synchronize Civilians. Shouldn't take too much time since it is a yes or no question (and quite important for list building).

    Can the antipode assault pack use the synchronize civilian skill?
     
  12. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    'Like' being the operative word. They don't actually use the Coordinated Order rules, so this:
    Does not apply. As everyone else has said, there's nothing in the rules from stopping Antipodes from synching Civilians, until they become frenzied.
     
  13. solkan

    solkan Well-Known Member

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    Also, we know that Antipodes aren’t performing a weird coordinated order when they activate according to their rules because they can participate in a coordinated order.

    https://forum.corvusbelli.com/threads/solved-coordinated-order-antipode.24894/

    I think it’s an oversight, personally, because you get into an unresolved situation if you have multiple antipodes in base contact with the civilian and declare synchronize civilian. Everyone in base contact presumably should roll, so you can have multiple failures and successes at the same time.
     
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