How many objective points/tournament points do you give a player when his opponent concedes the game? It's an odd issue, but in our local tournaments we have one or two players who concede when the game goes against them. They haven't lost, they aren't in Retreat! and they might even have a slim shot at winning, but they don't want to carry on playing either. It's a problem when calculating the results of a match, since the two players might be tied, or the other player might be able to get more objective points to score a Total Victory and get an edge during tie breakers in the tournament ranking. If you award him the score that he has at the moment, you penalise him. You can't give him the maximum potential objective points either, since that gives him an advantage over the other tournament players. And guessing what he would have realistically achieved is hard, since dice are involved; he could flub the rolls he needs to achieve objectives. It's also not something covered in the ITS rules. What would the most equitable way of dealing with concessions?