1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.


Discussion in 'Combined Army' started by C-Dub, Feb 10, 2018.

  1. C-Dub

    C-Dub New Member

    Feb 10, 2018
    Likes Received:
    When the Cadmus lands on the board, is the mine already triggered and ready to go, or does the next action token need to be spent to trigger the mine?
  2. DeadlyOcean

    DeadlyOcean SCAF Maelstrom Crew/Korean A! Manager/Sygmaa Spy;)

    Dec 3, 2017
    Likes Received:
    A landed capsule will hatch automatically in the player’s next turn following its landing; immediately by spending 1 Short Skill; or by spending one ARO during another player’s turn.

    by http://infinitythewiki.com/en/Seed-Embryo

    You should await until next turn of yours or spend 1 order(actually short skill) or spend ARO in reactive turn of yours to hatch out cadmus.

    and mine will activate when enemy models 'activate' nearby seed-embryo marker. because it's works like anti-personal mines.(mines only activate when enemy declare order in trigger area.)
    #2 DeadlyOcean, Feb 10, 2018
    Last edited: Feb 10, 2018
    Golem2God and C-Dub like this.
  3. Herr Hörn

    Herr Hörn Well-Known Member

    Jan 3, 2018
    Likes Received:
    In other words, you cant spend orders to blow the mine. It is activated from the start, but will only trigger if an enemy makes an action or ARO within its trigger area.
    Golem2God likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.


    Why are we here?


    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation