Hello everyone im going to a tournament soon so i would like to ask for some help about lists, im not really a new tohaa player but i would like to see if you see something i dont after all 3 minds are better than one. so the missions are ¨ Acquisition comms center Unmasking Power pack capture and protect they seem very mid centric, so i tried to create one of my armies around that but my question is do you guys see any units i must include for these missions that i dont? here is the list for now: i have painted most tohaa and own every model so go nuts. Tohaa ────────────────────────────────────────────────── GROUP 1 9 1 2 KUMOTAIL Combi Rifle, D-Charges / Pistol, Knife. (0 | 22) CHAKSA SERVANT Electric Pulse. (0 | 3) CHAKSA SERVANT Electric Pulse. (0 | 3) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) SAKIEL Paramedic (Medikit) Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 20) SUKEUL HMG, D-Charges / Pistol, Breaker Pistol, Knife. (1.5 | 35) KOSUIL Engineer Boarding Shotgun, D-Charges, Panzerfaust / Pistol, Knife. (0.5 | 24) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) NEEMA Lieutenant (Advanced Command) Spitfire, Nanopulser / Viral Pistol, Shock CCW. (1.5 | 48) KAAURI Sentinel Submachine Gun, 2 Nanopulsers, Nullifier / Pistol, Electric Pulse. (0 | 12) CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10) DIPLOMATIC DELEGATE (iKohl L1, Specialist Operative) Nanopulser, Flash Pulse / Pistol, Knife. (0 | 5) GROUP 2 4 1 KRAKOT RENEGADE 2 Submachine Guns, Chest Mine / Pistol, Shock CC Weapon. (0 | 17) GAO-RAEL Sniper Rifle / Pistol, CCW. (1 | 31) KAELTAR (Chain of Command) Light Shotgun, Flash Pulse + 2 SymbioMates / Pistol, Electric Pulse. (0.5 | 21) KAELTAR (Chain of Command) Light Shotgun, Flash Pulse + 2 SymbioMates / Pistol, Electric Pulse. (0.5 | 21) 5.5 SWC | 298 Points Open in Infinity Army thanks in advance, also english is not my first language.
No Clipsos Minelayer? Love to use him to secure mid field otherwise a Sukeul Missile Launcher with a Gao Sniper and a Kaeltar is a powerful field control triad Now after getting the advertisment out imma check your list, to be honest I don't know every one of these missions so its simply the list I check. Having a paramedic and a kumotail with two servants seems like a bit much You have two nice attack triads, imma write more if I find some other tinbit your list looks pretty fine to me
Tohaa Strike Force ────────────────────────────────────────────────── GROUP 1 10 1 KOSUIL Engineer Boarding Shotgun, D-Charges, Panzerfaust / Pistol, Knife. (0.5 | 24) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) KAMAEL Paramedic (Medikit) Combi Rifle / Pistol, Knife. (0 | 14) SUKEUL HMG, D-Charges / Pistol, Breaker Pistol, Knife. (1.5 | 35) KAELTAR Light Shotgun, Flash Pulse + 2 SymbioBombs / Pistol, Electric Pulse. (0 | 15) KAMAEL Combi Rifle / Pistol, Knife. (0 | 12) CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10) CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10) CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10) CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10) GROUP 2 7 1 SAKIEL Lieutenant Viral Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 24) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) KAMAEL Paramedic (Medikit) Combi Rifle / Pistol, Knife. (0 | 14) NIKOUL Viral Sniper Rifle / Pistol, Knife. (1.5 | 28) GAO-RAEL Sniper Rifle / Pistol, CCW. (1 | 31) KAMAEL Sniper Rifle / Pistol, Knife. (0.5 | 16) KAELTAR (Chain of Command) Light Shotgun, Flash Pulse + 2 SymbioMates / Pistol, Electric Pulse. (0.5 | 21) 5.5 SWC | 300 Points Open in Infinity Army How about this one? Kosuil team go forward for objects. Sakiel team do same thing. Sukeul team is Kill-team in here. destroy everything blockin' you. Nikoul, Gao-Rael team and Chaksas may defend your zone. deploy them well. they make headache for your enemy troops. ;) -PS- I think Clipsos FO is great option for mid object fight. You can do with triads, but clipsos do it more easier(and less consume your order too) also i recommend Kotail FO too. if you use it delicately, Kotail gonna rock and roll for you. Tohaa don't have many fast Specialists but Your Triad team can make approach Specialists to object easy.
this is beautiful, i like running huge lists. i might tweak it a bit later and come up with something closer to my vision, but i like the reasoning for including stuff, not a big fan of nikoul tho, maybe just my luck with him. my idea was two attack triads and a defensive one, the duo kaeltar gao rael usually works really well for me, but i see your point about the clipsos minelayer i do also play ariadna and Hassassin soo i love my minelayers usually, havent really tried them out in tohaa. i also have a sukeul missile painted, but the problem is then where do you stick the other kaeltar?.. thanks for the input so far guys
The second Kaeltar I sometimes dont take or stick to the sukeul hmg, its better in my opinion to not have both coc at the same place
I would consider the value of infiltration/forward deployment given these missions. Also you'll need a list that can manage the janky deployment that is Power Pack. All these missions will reward a clipsos FO and possibilty a clipsos minelayer to stop opponents advance. All have objectives that are on or over midway point. Having 17 orders is good but it also makes you vulnerable to deployments that may be sparse (eg powerpack). Clipsos are an investment in points but they will help you start up field which I imagine could be invaluable in these missions. Even the exclusion zone in Comms Centre allows for the Clipsos to start in within one order of an antenna which is an advantage. Also 2 Chain of command Kaeltar isn't busted or broken. If it is a tournament setting I'd be taking it just because I'd be expecting people to bring their best. Frenzy/Discounted HI link teams, Ghazi, Kuang Shi Core, Kriza are all really good at taking on Tohaa. The 2nd pair of mates go a long way to surviving these things and getting a chance to strike back.