Aro vs multiple targets

Discussion in '[Archived]: N3 Rules' started by konuhageruke, Oct 6, 2019.

  1. konuhageruke

    konuhageruke Well-Known Member
    Warcor

    Joined:
    Apr 26, 2017
    Messages:
    1,128
    Likes Received:
    734
    Ave

    Kamau sniper (msv2) in fireteam (so, with ss2) set for ARO.
    Fireteam od Order sergeants with Black frier move up. One sergeant and one Frier (leader) with albedo on peack out and aask for aro from Kamau. They are at about 14 inches away from Kamau.

    What are legal ARO for Kamau?
    1, Dodge (almost always ;))
    2. Shoot the Sergeant and take unoposed shots from Frier.
    3. Shoot Firer - i don't think do as he Has no LoF due to Albedo
    4. Delay and take FtF with no mods thanks to Ss2

    My opinion is 1 and 2. He can't shoot frier, and he can't delay as he is out od ZoC and has unit that is legally provoking aro.
     
  2. Arkhos94

    Arkhos94 Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,584
    Likes Received:
    1,515
    1, Dodge (almost always ;)) => Yes
    2. Shoot the Sergeant and take unoposed shots from Frier. => Yes
    3. Shoot Firer - i don't think do as he Has no LoF due to Albedo => You don't have LoF due to albedo, so no ARO possible with black friar as a target
    4. Delay and take FtF with no mods thanks to Ss2 => Delay is allowed by SS1 and is only possible if the enemy is in ZoC
     
    WarHound likes this.
  3. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,340
    Likes Received:
    17,154
    Correct, the Kamau can only Dodge or shoot the Sarge.

    He cannot shoot the Friar as he does not have LoF.

    He cannot delay as they are out of his ZoC.
     
    WarHound and ijw like this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation