Antipode Question

Discussion in '[Archived]: N3 Rules' started by Ingrimm, May 20, 2020.

Thread Status:
Not open for further replies.
  1. Ingrimm

    Ingrimm Member

    Joined:
    Mar 9, 2020
    Messages:
    12
    Likes Received:
    5
    Hi, I'm going to play a game with a friend and he is goint to field the TAK Assault Pack. We ant to make sure we geht things right beforehand.

    Link:http://infinitythewiki.com/en/Antipode

    1) According to the following rule, does that mean a failed WIP-3 Roll will put the Antipode Handler in Retreat as well or just the Antipodes?
    • At the start of each Active Turn, if one of your Assault Packs has lost its Controller or at least one of its members (i.e.: they are Unconscious or Dead), or if the Control Device is Disabled, make a single WIP-3 Roll for the whole Pack.
    • If the Pack passes the WIP-3 Roll, it continues to act normally.
    • If the Pack fails the WIP-3 Roll, it enters the Retreat! state (place a Retreat! Marker beside it) and must attempt to retreat through the nearest edge of the play area. Members of an Assault Pack in this state cannot declare Skills other than Move or Dodge.
    2) If one Antipode is discovered, are the others discovered as well, since they count as one trooper?

    • All members of an Assault Pack belong to the same Combat Group, where they count as one single trooper.
    3) What happens if two Antipodes die and the Antipode Handler is somewhere else? Will the remainig Antipode enter the Immobilized-2 state?

    • Each member of an Assault Pack must always be within the Zone of Control (ZoC) of another member of the same Pack that is not in a Null state. For example, in a three-strong Assault Pack, each member must always have at least one of the other two in their ZoC.
    • A member of a Pack who is outside the ZoC of other member enters the Immobilized-2 state at the end of the Order that happened. Place an Immobilized-2 Marker (IMM-2) beside the straggler's base. The Immobilized-2 state is canceled automatically at the end of any Order in which the isolated Antipode is within the ZoC of at least one other member of his Pack.
     
  2. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Joined:
    Apr 25, 2017
    Messages:
    7,350
    Likes Received:
    14,836
    1. Just the Antipodes. The Handler doesn't have the Antipode rule.

    2. No. They count as a single trooper for Combat Groups, deployment, and spending Orders on them. They're still separate troopers for thing like Camouflaged state, unconscious state etc.

    3. A single Antipode will always enter IMM-2 state. The Handler again doesn't have the Antipode rule so doesn't affect this in any way.
     
  3. Ingrimm

    Ingrimm Member

    Joined:
    Mar 9, 2020
    Messages:
    12
    Likes Received:
    5
    Ok, thx. The view to have this rule attached to the Antipodes makes it clear.
     
Thread Status:
Not open for further replies.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation