Discussion in 'News' started by AdmiralJCJF, Jul 7, 2019.
Does a team of:
Just seem CRAZY good?
Yeah, pretty good. Parvati is a problem, but otherwise it's good to go.
I have (with my admittedly limited experience with her) noticed Fiddler struggles to get the double-attack (and sometimes fails to get even a single attack) which is disappointing. I think you'd need to hold back your Dodges and Take Aims specifically for her.
I'd also kind of like Bixie or Eclypse in their for more Marked states to let the turrets shoot through walls (and thereby be more durable) but I don't know who you'd take out to best allow that.
Team „Burn the Witch“ ;)
Fiddler doesn't need any to get one "Burst" off because the Effect is
She's just fishing for Switches.
Of course, she also benefits a lot from , but I think Laxmee is tough to take as well as Hannibal in the same Team.
Oh damn, good point. I completely missed that!
(I don't think it would have stopped me from losing so badly that game, though. Turns out taking both the MoP into a high-mobility scenario and dropping Minions everywhere against Gata ISN'T necessarily the play to go for, go figure.)
Yeah that is just pure nasty bro!!! lol!!!
I love it for Hannibal's coordinated assault since the minions are allies. However, Burning State is good but can be countered by Parvati and Bachmann. And burning takes time plus the enemy can still act before dying in flames.
Oh, sure, Burning on its own isn't going to win you all the games.
But the amount of it this Team would put out is going to be tough for even Bachmann or Parvati to handle.
And, at least once, you can simply detonate it all at once.
Still waiting for a Human Torch-/Dragon-like fire (maybe a Morlock) immune character. :D
It seems good on paper, good synergy.
That being said, in my experience Wild Bill and similarly aggressive characters will shred teams of 3 wound characters.
Now assuming your playing under a ban variant you might be able to minimize this issue.
Overall I’d say it’s decent if not a bit fragile.
It's funny, I would be more worried about strong Melee Strikers.
Kozmo puts out enough Smoke to be a good hard counter to Ranged Strikers.
I really like this... and the more aristos we have, more "thematic teams" like this will show. and make more interesting the banning game as you can mess with this perfect 4 combos. (bachman, HH and dart are waiting for the fourth integrant, massacre and prysm are looking for 2 more guys)
For what it's worth, Maximus can taunt. So Massacre and Prysm just need 1 more for an all taunt team. Granted Maximus doesn't do it as often or as well as the other two, but he has the ability.